Image Blur Node

Peakz in Materials and Shading


Shader Editor Add-on

Blur any texture without leaving Blender

The blur node Blender is missing. Plug in an image, drag the slider, and the blurred texture is wired into your material automatically.

Blender 3.0+Windows · macOS · LinuxLive Updatev1.1.5

Blender's Shader Editor has no way to blur an image texture. Softening a choppy displacement map or a noisy roughness mask usually means a trip to Photoshop or GIMP, then another trip every time you want a different amount of blur.

The Image Blur Node does it inside Blender. The blurred texture keeps the original's settings and connections, so your material keeps working. You don't need to export, re-import or open another program.

Features

Blur inside Blender

Works like any other node. Turn on Live Update to watch the blur change while you drag.

Drop-in replacement

Keeps the original node's interpolation, projection, extension, color space, alpha mode and connections.

Materials and Worlds

Image and Environment Textures, in object materials, the World, pinned materials and node groups.

Clean transparent edges

PNGs with alpha blur without the dark fringe most simple blurs leave around transparent areas.

Fast on big textures

Large blurs on 4K+ images are many times faster than a standard Gaussian blur, with the same look.

8, 16 and 32-bit images

PNG, JPG, TIFF and EXR. The blurred copy keeps the original's bit depth and file format.

How to use it

1

 Add the node. In the Shader Editor, choose Add > Image Blur.

2

 Plug in your image. Connect the Color (or Alpha) output of an Image Texture or Environment Texture node to the Image input.

3

 Connect the output. Link the node's output to where you want the blurred image. A new texture node with the blurred image takes its   place.

4

 Adjust Blur Scale. The texture updates when you release the slider, or continuously with Live Update on.

Before you buy

Requirements

  • Blender 3.0 or newer (tested on 3.0, 4.4, 4.5 and 5.2 LTS)
  • Windows x64, macOS (Apple Silicon and Intel), Linux x64
  • OpenCV is included: no internet or admin rights needed
  • Blender 4.2+: download blurnode-…zip for your system and install via Edit > Preferences > Get Extensions > Install from Disk
  • Blender 3.0–4.1: download the …-legacy-…zip for your system and install via Edit > Preferences > Add-ons > Install

Good to know

  • The blurred copy is saved next to the original as name_Blurred.ext, or in the Export Path set in the add-on's preferences
  • The source image must be a file on disk. Packed and generated images can't be blurred until saved
  • Live Update is smoothest on 1K-2K textures. On 4K, updating on release usually feels better
  • Seeing "No module named 'cv2'"? Update to the latest version

This add-on started as a commission from an artist who was tired of blurring textures outside Blender. It has been maintained and updated since.

Found a bug or have a request?

Message me here on Superhive or on Discord: peakz9155

Changelog

1.1.4 Latest

NEW Blender 3.0 to 4.1 are supported again, with separate "legacy" downloads for those versions.

1.1.3

IMPROVED A newly added node now follows the mouse, like Blender's built-in nodes.

1.1.2

NEW Live Update option on the node. The blurred texture updates while you drag the Blur Scale slider. It's off by default, so large   images stay fast.

1.1.1

FIX Fixed issues with connections when blurring from the Alpha output.
FIX Fixed issues with some image formats and files without an extension.

1.1.0

NEW Transparent images no longer get a dark fringe around their edges when blurred.
IMPROVED Much faster blurring, especially on large images and high Blur Scale values.
IMPROVED Smoother response when dragging the Blur Scale slider.
FIX Fixed issues with file and folder names containing non-English characters.
FIX The node no longer shows up in the Geometry Nodes and Compositor Add menus.

1.0.9

NEW OpenCV now ships with the add-on. No more "No module named 'cv2'" errors, no admin rights needed, and it works offline.
NEW Separate downloads for Windows, macOS (Apple Silicon and Intel) and Linux.
FIX Fixed issues with pinned materials, the World and node groups.
FIX Fixed issues with file paths and the export path.
FIX Errors are now shown on the node instead of failing silently.

Earlier versions

1.0.8Fixed issues with installing the add-on's dependencies.
1.0.7Updated for Blender 4.3.
1.0.6Fixed issues with file paths.
1.0.5Added the Export Path option in the add-on's preferences, for choosing where blurred images are saved.

$3

Support Period Included

Includes 12 months of

  • Support from Peakz
  • Product updates

Extend this product’s Support Period +12 months: 25% of product price

Have questions before purchasing?
Login to message

Details
Blender Extension Compatible Yes
Sales 100+
Rating
5 ratings
Dev Fund Contributor
Published over 2 years ago
Blender Version 3.0 - 5.2
Extension Type Add-on
License GPL