Infernal Clockwork Leviathan | Aaa Game-Ready Creature & 20H+ Tutorial

reyhane_3d in Video Tutorials


The **Infernal Clockwork Leviathan** is a fully optimized, **66K Tris Game-Ready Hard-Surface Creature** built using an end-to-end AAA Highpoly to Lowpoly PBR pipeline.


All intricate mechanical and micro-details were accurately baked from a massive **13M+ Tris High-Poly sculpt**, offering cinematic-quality surface definition with outstanding real-time performance.


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### ๐ŸŒŸ Key Highlights


* **Dual Texture Quality:** Includes both **8K UDIMs** (for cinematic & offline renders) and **4K UDIMs** (optimized for real-time game engines).

* **Substance Painter Source File (`.spp`):** Includes full Substance Painter project source file for total customization.

* **Engine Ready:** Fully tested and ready for **Unreal Engine 5**, **Blender**, and **Marmoset Toolbag**.


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### ๐Ÿ› ๏ธ Technical Specifications


| Feature | Details |

| :--- | :--- |

| **Workflow** | AAA Highpoly (13M+ Tris) โ†’ Lowpoly (66K Tris) PBR |

| **Geometry** | 66,000 Triangles (Highly Optimized) |

| **File Formats** | `.blend`, `.fbx`, `.obj`, `.spp` (Substance Painter Source) |

| **Textures** | 8K & 4K UDIM PBR Maps (BaseColor, Roughness, Metallic, Normal, AO, Emissive) |

| **Compatibility** | Tested in Blender, Unreal Engine, Marmoset Toolbag |


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### ๐Ÿ“ฆ Included Files (Complete Asset Pack)


* **Low-Poly Game-Ready Mesh (66K Tris):** Clean topology FBX & OBJ formats.

* **High-Poly Source Mesh (13M+ Tris):** High-detail sculpt/model for reference or modification.

* **Blender Scene File (`.blend`):** Final scene with lighting, materials, and render setup.

* **Substance Painter Source File (`.spp`):** Complete project file with full layer hierarchy.

* **8K UDIM Textures:** Maximum resolution maps for cinematic projects.

* **4K UDIM Textures:** Performance-optimized maps for real-time engines.

* **Reference Folder:** Curated collection of high-resolution references used during creation.


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### ๐ŸŽฅ Complete 20+ Hour Workflow Tutorial (Included)


Learn the full AAA hard-surface creature pipeline from start to finish! Over 20 hours of in-depth demonstration:


| Workflow Stage | Duration |

| :--- | :--- |

| **Highpoly Modeling & Detailing** | 11 Hours 50 Minutes |

| **UV Unwrapping & UDIMs** | 5 Hours 44 Minutes |

| **Retopology, Baking & Lowpoly Setup** | 2 Hours |

| **Highpoly & PBR Texturing** | 2 Hours 24 Minutes |

| **Rendering (Marmoset & Blender)** | 1 Hour |


๐ŸŽฌ **Timelapse & Preview:** [Watch on YouTube](https://youtu.be/ES10MHt3GUA)


> โš ๏ธ **NOTE ON TUTORIAL FORMAT:** This is a silent tutorial (screen recording with visible keys and mouse shortcuts, no voiceover commentary).


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### ๐Ÿ’ฅ Bundle Option & Release Notes


* **Complete File Separation:** All Low-Poly, High-Poly, and Texture files are neatly separated into dedicated folders for seamless integration into your project pipeline.

* **Industry Standard Naming:** Updated file organization for professional team workflows.

* **Free Updates:** Previous buyers receive all structure updates completely free of charge!


  • This variant โ€œGame-ready | Optimized topology | PBR 4Kโ€

    $9.99
  • This variant contains Highpoly 3d model and 4k textures.

    $12.99
  • This variant contains Highpoly 3d model and 4k textures. This variant contains Lowpoly and Highpoly 3d model and 4k textures.

    $17.99
  • this variant contains tutorial videos and refrences

    $19.99
  • โ€œBest value โ€“ Save more than 40%โ€

    $29.99
$9.99

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Includes 12 months of

Extend this productโ€™s Support Period +12 months: 50% of product price

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Details
Published about 2 months ago
Blender Version 4.2 - 5.0
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Animated, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free