Instance Master
InstanceMaster — English Version (ver 7.0)
InstanceMaster is a tool for automatically detecting and merging repeating meshes in Blender into clean instanced groups.
It analyzes real geometry, topology, and affine similarity to identify duplicates, even when:
- duplicated manually, via Array, Mirror, or Geometry Nodes
- scaled or rotated differently
- transforms are applied or not
- vertex order differs
- mesh names differ
Designed to optimize scenes before export to Unreal Engine.
What InstanceMaster Does:
- Detects identical structure and shape
- Merges objects into instanced meshes
- Optionally compares materials
- Preserves real-world scale
- Creates new groups only when geometry actually differs
- Safe for large scenes thanks to batching and progress bar
What's New in 7.0:
✓ Modal Apply Modifiers — Blender stays responsive
✓ Progress bar for all operations
✓ Built-in GLB export (single file)
✓ Simplified workflow in one panel
Recommended Workflow:
1) Set Origin — stabilizes object origins.
2) Apply Modifiers — batch application every 20 mods.
3) Run Instancing — generates instanced groups.
4) Apply Mesh to Groups — resyncs if needed.
5) Export GLB — exports to a single .glb.
Exporting to Unreal Engine:
Use Import → Import To Level.
Instances are preserved; convert to ISM/HISM if needed.
Installation:
1. Download InstanceMaster.zip
2. Blender → Preferences → Add-ons → Install
3. Enable addon
Panel: Sidebar → InstanceMaster
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