Italian Next Generation Destroyer DDX(Distruttore)

3D Assets, Please! in Weapons & Armor


[Objects: 410]
[Vertices: 190,087]
[Edges: 343,738]
[Polygons: 153,338] [Only Ship: 8,787]
[Triangles: 380,649]
[Textures: 16]
[Materials: 13]

[Rigged: O]


[Specifications]
Full Displacement: 13,500 tons
Length Overall: 180 m
Beam: Approx. 24 m
Draft: Approx. 9 m

Propulsion: CODLAG
Engine: 2 x Gas Turbines, 2 x Diesel Engines
Propellers: 2 x Controllable Pitch Propellers
Range: 4,000 nautical miles

Crew: 251 personnel
Combat System: SADOC 5 C5I

[Armament]
• Guns: 3 x Oto Melara 76mm Strales gun
• VLS: 80-cell SYLVER VLS (Aster-15/30 Block 2/Aquila)
• Anti-ship: 2 x TESEO Mk.3 quad launchers (8 x Otomat Mk.2)
• RCWS: Leonardo Lionfish 30mm (Probably)
• Aircraft: 2 x Heavy helicopters (AW101 Merlin, SH90)

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It feels like it has been a very long time. The 3D artwork I am uploading this time is 'DDX', the latest destroyer concept for the Italian Navy revealed by Fincantieri. Honestly, it is called a destroyer, but its actual size is closer to a cruiser, making it likely to become the largest destroyer in Europe. Two ships are planned for construction, and Italy is expected to deliver them by 2028 under the DDX program.

For reference, on September 24, 2026, OCCAR and Fincantieri signed a contract for the construction of the two DDX ships. In fact, this was the exact reason why I started building this DDX model.

It took me a total of 18 days to create, not because I was lazy, but due to variables such as the time spent crafting new armaments and my university midterm exams. At my university, this week from October 26 to October 30 was the exam period, and my specific subjects had exams on Tuesday and Wednesday. Therefore, it took a very long time since I started working on it on October 10. Normally, I would have made two or three more models during this timeframe.


$179

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Details
Published about 6 hours ago
Blender Version 4.3
Render Engine Used Cycles, Eevee
Misc Data Rigged, Normal-Mapped, Textured
License Royalty Free