KewlCurve

KewlSheet in Modeling


Blender 4.2+  •  Curves  •  CAD-grade editing

Draw bezier curves,
edit them with the operations CAD users take for granted
and Blender never had.

01  /  CAD

Smart Tangents

Move a point or rotate a straight line, and every fillet touching it is rebuilt live as an exact arc, still tangent to both lines.

02  /  CAD

Match Curve End

Bring one curve's end onto another's with the continuity you ask for: position, tangency or curvature.

03  /  CAD

Fillet Curves

Build a true round or chamfer where two curves meet. The arc is constructed, then trimmed into both sides. Each fillet keeps an exact geometric signature, so selecting it later gives you back one corner, not the six points it is made of.

04  /  CAD

Extend Curve

Push an open end forward along its own tangent until it reaches what it has to reach.

05  /  CAD

Curve Boolean

Union, cut and intersect between curve shapes, resolved in the curve domain.

06  /  CAD

Bevel Corners

Fillet or chamfer the corners of one curve, interactively. A circular-arc tension table does the work, so the round really is an arc, not a handle pulled until it looked close.

07  /  CAD

Bridge

Join two open ends and set the continuity on each side: G0, G1 or G2. Tension and flip are also set per end.

08  /  CAD

To Mesh, Quad Fill

Turn a closed curve into an all‑quad panel in one command, ready for subdivision.

09  /  DRAW

Arc Tool

Click the start, click the end, move to bulge, click to confirm: a true circular arc, laid down as clean bezier. Flip between the minor and major arc with one key, snap the sweep angle with the wheel.

10  /  DRAW

Precision Mode

Turn it on and the Pen snaps the angle of every segment: horizontal, vertical, 45°, or any step from 5° to 45° with Ctrl+Wheel. It also locks parallel or perpendicular to existing segments, or tangent to the last one. Hover a curve to pick up its tangent, and read length and angle live as you draw.

11  /  EDIT

Trim

Click a piece of curve and it is cut back to the nearest intersections on either side, with another spline or with itself. With no intersection on one side, the cut runs to the end. A live preview shows what will go before you click.

12  /  EDIT

Delete

Hold X and hover, and the target lights up red. Click a point to remove it, or click a segment to remove only that link. A closed curve opens there, an open one splits in two. Keep X held to chain deletions.

13  /  EDIT

Offset

Offset a bezier as a bezier: the source control points are shifted, not resampled. Arcs offset as exact arcs, lines stay lines, corners get a mitre or a round, and self-intersections are cut out automatically.

Offset curve demonstration

14  /  EDIT

Symmetry

Draw with X, Y or Z symmetry on. A stroke that crosses the axis is clipped there and welded to its reflection: one continuous curve. Cross it twice and you get a closed loop. A stroke that stays on one side is mirrored as its own spline.

15  /  EDIT

Slide

Press G twice and the selected points glide along the curve itself, not along the chord. The side they leave keeps its exact shape, the side they join is refitted, tangents untouched. Clamp at the neighbours with C, step by 10% with snap.

ALSO ON THE SHELF

Align Points · Equalize · Simplify · Rebuild · Mirror & Weld · Curve Rainbow · Snap to Surface.

Specs

Blender 4.2 and up. Installs as a Blender Extension: drag the .zip in.
Spline types Bezier, poly and NURBS.
Output Native Blender curves, or quad-fill to mesh.
Platforms Windows · Linux · macOS
Licence GPL-3.0-or-later
Support Discord: discord.gg/jfDPKf5ju2

Questions you're about to ask

Does it replace Blender's curve editing?

The data stays native Blender curve data, so everything else you already use keeps working.

Can I draw without a surface?

Yes. With no surface under the cursor, the stroke goes onto a construction plane.

Does it handle NURBS?

Yes. Every editing operation works on bezier, poly and NURBS splines.

What comes out at the end?

A curve, or an all‑quad mesh panel from a closed curve. Your call, per curve.



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Details
Blender Extension Compatible Yes
Published 12 days ago
Blender Version 4.2 - 5.2
Extension Type Add-on
License GPL