Update(April 2026): Added files that bake actions and split them into separate animations(KoiBlenderScaleAnimBakeSplitAnim.zip, Blender4.5.1). This makes NLA editing easier. https://eizouasobi.blogspot.com/2024/04/efficient-use-of-blender-assets.html
3D model and animations of Koi.
https://www.youtube.com/watch?v=8AQ70PMdkWY
https://www.youtube.com/watch?v=GWEwIXwqHqU
There are files that contains two types of scale.
KoiBlenderSize.blend uses blender unit system, KoiUE4Size.blend uses scale for UE4.
Each file contains two types of models:
KoiMiddlePoly
5028 Verts
4972 Faces
KoiLowPoly
1194 Verts
1308 Faces
Animation names are listed in the documentation.
Note: To import UE4, I need 3dsMax.