As laptops have grown uniform and indistinguishable, this design explores reintroducing colors and graphics to help the laptop stand out in a room. For your scenes, this can add another layer of personality as the viewer and player get more insight into its owner. For your near-future and cyberpunk settings, this helps imagine a world where designs and tastes have evolved.
This is a collection of 3 levels of detail, from a highly detailed and realistic full version, to a game-ready version that keeps the realistic look and is suited as a repeated prop or for mobile use. All 3 levels of detail have an animation that closes the lid, allowing you to present the prop as either opened or closed - or even have the laptop open when interacted with.
Stats and Contents:
Full Poly:
- 2 Objects (Base and Lid)
- 265,612 Polygons
- 132,989 Vertices
- 1 Animation (Lid Close)
High Poly:
- 2 Objects (Base and Lid)
- 32,328 Polygons
- 16,341 Vertices
- 1 Animation (Lid Close)
Game Ready:
- 2 Objects (Base and Lid)
- 2,576 Polygons
- 1,302 Vertices
- 1 Animation (Lid Close)
Each LOD has a corresponding set of PBR-textures:
- Diffuse/Base Color (2K and 4K)
- Metal (2K and 4K)
- Roughness (2K and 4K)
- Normal (2K and 4K)
- Emission (2K and 4K)
Four color variations:
- Standard (White and Black)
- Bubblegum (White, Blue, Pink, and Orange)
- Sunset (Yellow and Red Gradient)
- Landscape (Green and White, with a landscape image on the backplate)