A fully optimized **AAA Game-Ready Sci-Fi Command Terminal** built through a complete High-Poly to Low-Poly PBR production pipeline.
All surface micro-details are accurately baked from a **12M+ Tris High-Poly source**, delivering cinematic-quality detail while maintaining real-time performance.
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### ๐ Key Features & Highlights
* **Hero Asset & Full Scene:** Includes the main 63K Tris Terminal prop as well as the full scene assembly (178K Tris).
* **Substance Painter Source File (`.spp`):** Full Substance Painter project included for complete customization.
* **Dual Texture Workflow:** Features 4K UDIM texture sets for cinematic/hi-poly rendering and a single 4K texture set optimized for real-time game engines.
* **Engine Ready:** Tested and verified in **Unreal Engine 5**, **Blender**, and **Marmoset Toolbag**.
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### ๐ ๏ธ Technical Specifications
| Feature | Details |
| :--- | :--- |
| **Workflow** | AAA High-Poly (12M+ Tris) โ Low-Poly (63K Tris) PBR |
| **Hero Asset Geometry** | 63,000 Triangles (Terminal Prop) |
| **Full Scene Geometry** | 178,000 Triangles (Complete Scene Assembly) |
| **File Formats** | `.blend`, `.fbx`, `.obj`, `.spp` (Substance Painter Source) |
| **Textures** | 4K UDIM Maps (Cinematic) & Single 4K Map Set (Real-Time) |
| **PBR Maps** | BaseColor, Roughness, Metallic, Normal, AO, Emissive |
| **Compatibility** | Tested in Blender, Unreal Engine 5, Marmoset Toolbag |
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### ๐ฆ Included Files (Complete Asset Pack)
* **Low-Poly Game-Ready Asset (63K Tris):** Clean topology `.fbx` and `.obj` formats.
* **High-Poly Source Mesh (12M+ Tris):** Detailed sculpt/mesh for reference or baking.
* **Blender Render Scene (`.blend`):** Pre-configured render setup with lighting and PBR shaders.
* **Substance Painter Project (`.spp`):** Complete project file with full layer hierarchy and masks.
* **4K UDIM Textures:** High-resolution maps for cinematic projects.
* **4K Real-Time Texture Set:** Optimized set for game engines.
* **Reference Folder:** Curated collection of high-quality references used during creation.
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### ๐ฅ Bonus: Complete AAA Workflow Tutorial (27+ Hours)
Learn the full AAA hard-surface production pipeline from scratch! Over 27 hours of step-by-step demonstration:
| Workflow Stage | Duration |
| :--- | :--- |
| **Highpoly Modeling & Detailing** | 12 Hours 08 Minutes |
| **UV Unwrapping & UDIMs** | 7 Hours 56 Minutes |
| **Retopology, Baking & Lowpoly Setup** | 2 Hours 28 Minutes |
| **Highpoly & PBR Texturing** | 3 Hours 04 Minutes |
| **Export & Rendering (Marmoset, Blender, Unreal)** | 1 Hour 50 Minutes |
๐ฌ **Timelapse Preview:** [Watch on YouTube](https://youtu.be/7GCvVxVFoZE)
> โ ๏ธ **NOTE ON TUTORIAL FORMAT:** This is a silent step-by-step tutorial (screen recordings with visible mouse clicks and keypress shortcuts, no voice-over).
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### ๐ง Release Notes & Bundle Information
* **Organized Directory Structure:** Low-Poly, High-Poly, and Textures are separated into dedicated folders.
* **Industry Standard Naming:** File conventions optimized for seamless pipeline integration.
* **Free Updates:** Previous buyers receive all structural updates completely free of charge.