ShaderError
6 months ago
Hi Yasutaka, thanks for the review and glad you're enjoying it!
So, the add-on works by driving gobos on your lights, and it takes control of the light's node graph to handle Layer System. That's why you can't run both on the same light at the same time — it's not a bug, just how the add-on operates.
If you want to use your own custom texture, the easiest way is to load it directly onto the add-on's layer as a texture — that works perfectly alongside it. If you need your own full node-based setup instead, you'll need to keep the add-on disabled, since the two will conflict by design.
Hope that clears things up! Feel free to reach out if anything else comes up.