Lightcuts ! -> Per-Camera Lighting

Loïc Bramoullé in Rendering


Is this easy to use ?

It is basically one click. enable. then you're good, any object you put in any camera, will only be visible (viewport & render) when this camera is active. (via camera markers on the timeline for example, Ctrl+B or button click next to each of your cameras that are listed automatically in the addon panel.)

$10

Have questions about this product?
Login to message

Details
Sales 40+
Rating
1 ratings
Published over 1 year ago
Blender Version 3.0 - 5.2
Extension Type N/A
Render Engine Used Arnold, Cycles, Eevee, Luxrender, Octane, Vray
License GPL