Line Art Curve Modifier

Tradigital3D in Simulations & Effects


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This item has an average rating of 4 from 11 ratings by the community.

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  • John Howes
    almost 3 years ago

    This is great. I love all the control it gives me. I would like a you tube video or something to help me better take advantage of it. I am experiencing a bit of user error. I have a character who I am outlining with this but I want their eyes excluded. If I put them into a different collecting the Camera just draws through the eyes. If I put the eyes collection in to the "Occlusion Collection" of the modifier it doesn't seem to have an effect. I'm not sure how to proceed. Even if that can't be done the results are fantastic.

    • [email protected]

      almost 3 years ago

      Hey! I have a video actually coming out for this in the coming weeks! It is currently in the editing stage!

      I’ll make sure to explain more on the exclusion process.

  • sauceverde
    over 3 years ago

    Is there a step by step documentation or FAQ?

    • [email protected]

      over 3 years ago

      Hey! Yes there is! If you download the new 1.1 update it will be in the top left of the UI in a text box when you open it.

  • Tom Taylor
    over 3 years ago

    Excellent modifier! I was able to achieve incredible results with this and it was much faster than Blenders in built line art tools. A vast improvement and something I will be using regularly!

  • Ram Basalgin
    over 3 years ago

    Practically witchcraft, it's amazing!

  • Robin Schwarzkopf
    over 3 years ago

    I always found line art renders amazing but I just couldn't do it, but with this addon it is easier than ever!! Especially now where Spiderman Across the Spiderverse is in cinemas this addon helps you to get the look you are looking for. You definitely need to buy it, it is just amazing and that you can get it for 10$ is just unbelievable!

  • Sean Spitler
    over 3 years ago

    This is EXACTLY what I was looking for! I remember your youtube vid on how the paint modifier was made and was preparing to try and attempt this with some of your shared math. You saved me the effort in a way probably better then I could have ever done this. Watching the demo file render and this is AMAZING! Well done! Here, take my money! I bit the bullet too on the paint filter, that's also amazing! Thanks!

  • seoungyong
    almost 2 years ago

    I bought it expecting a natural line, but the freestyle edge mark doesn't apply, and in version 4.3, it runs much slower than the basic line art modifier.

  • Alison
    over 2 years ago

    Seems interesting but didn't have the ease-of-use I had hoped for. I thought this was an add-on as opposed to a geometry nodes set-up where you need to connect things up yourself, including setting up collections. A previous add-on I used automates a lot of what you have to do manually here, and that's something I need in a professional workflow. I think it's very promising and hope that it could be developed further to have this functionality, as the previous add-on I used is depreciated in newer versions of blender.

  • Cullen
    over 2 years ago

    Hi, I really like you're the line art nodifier you made, but I have a big issue with it. Is there any way to mask a specific part of a mesh that you don't want the line art to ever show up on, no matter whatever camera angel there is?

    • [email protected]

      over 2 years ago

      Yes, that is already a feature. Just create a vertex group with the name “Exclude” on you object and whatever vertices are assigned will not have line art on them.

  • Wincenty
    over 3 years ago

    Hey ! I downloaded it but everytime i try to use it the object disappear and i dont see any linework, any help ?

    • [email protected]

      over 3 years ago

      Hey, send me a message through Blender Market’s inbox system. This sounds like a version issue.

  • For hobbyists, students, and personal projects. Use this license for non-commercial, non-revenue-generating work. Not valid for freelance, client, or studio use.

    $20
  • For individual artists, freelancers, and small creators who want to use this tool commercially. Covers one seat / one user creating freelance projects, commissions, monetized content, competition entries, or film festival submissions.

    $50
  • For studios, companies, or teams with multiple artists. Allows unlimited seats within a single organization to use the tool on professional, revenue-generating projects and productions.

    $100
$20

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Details
Sales 1600+
Rating
11 ratings
Published over 3 years ago
Blender Version 4.2 - 5.2
License Editorial