Live Grade - Live Color Grading & Lighting in the Viewport

Armin in Rendering


Why I built it

I got tired
of nodes

Every time I wanted to grade a render in Blender, it was the same loop. Render. Open the compositor. Wire up nodes. Render again. Wait. Change one value. Render again.

One simple film look for one shot ended up like this:

Live Grade: no more compositor nodes

The old way: one look, a wall of nodes. Not anymore.

So I made one panel

Grade it live
Render it graded

Live Grade puts a color grading studio in the 3D View sidebar. Move a slider and the live render changes right away. Press F12 and the final render comes out exactly the same: stills and animations. No node editor. No render-and-check loop.

Live Grade: before and after

Same scene, before and after. Graded live in the viewport.

You press Start Live Grading once. Live Grade builds the whole compositor setup for you and switches the viewport to the live render with your real lights. You never have to look at a node.

Live Grade: Start Live Grading

One button

Live Grade: live render after Start Live Grading

One click later: the live render, with your real lights

At a glance

0

nodes to wire

5

tabs, one panel

16

ready looks

F12

renders it graded

Edit

Lightroom
inside Blender

Exposure works in real stops, like a camera. Too dark? Fix it here instead of cranking up every light. Pull the highlights down to save a blown-out window, lift the shadows to show a dark corner, and set your own tonal range. White balance and tint fix that green or orange cast from an HDRI. Every section has its own on/off and reset, so you can try something wild and undo just that part.

Live Grade: Tint, live on a product shot

Tint, live on a product shot

Inside the Edit tab

Live Grade: Exposure and tone

Exposure and tone

Live Grade: White balance and basic color

White balance and basic color

Live Grade: Exposure in stops

Exposure in stops

Live Grade: Contrast & gamma

Contrast & gamma

Color

Every color
On its own

The 8-band color mixer changes one color, say the greens, and leaves everything else alone. No masks, no new textures. Three color wheels for shadows, midtones and highlights: teal shadows, warm highlights, film look in two moves. And full RGB curves when you want them.

Live Grade: Color wheels

Color wheels

Inside the Color tab

Live Grade: 8-band color mixer

8-band color mixer

Live Grade: Three color wheels

Three color wheels

Live Grade: One color band

One color band

Live Grade: Shadows wheel

Shadows wheel

Effects

Finish it
like a film

Glow for bright lights, a vignette to pull the eye in, lens distortion and chromatic aberration for a real-lens edge, and film grain that moves from frame to frame. Every size follows your final render size, so the viewport matches the render.

Live Grade: Glow

Glow

Inside the Effects tab

Live Grade: Detail, glow and vignette

Detail, glow and vignette

Live Grade: Lens and film grain

Lens and film grain

Live Grade: Vignette

Vignette

Live Grade: Chromatic aberration

Chromatic aberration

Light

Every light
One panel

Sometimes the problem isn't the grade, it's the lighting. Every lamp is listed here: turn it on or off, change its power and color, live. Solo a light to see only what it adds, and find the one causing that strange bright spot in seconds. Glowing materials and the World have the same controls. Exit Solo and every light is back as it was.

Live Grade: Power & color, live

Power & color, live

Inside the Light tab

Live Grade: Every lamp: on/off, Solo, +

Every lamp: on/off, Solo, +

Live Grade: Glowing objects and the World

Glowing objects and the World

Live Grade: Solo a light

Solo a light

Live Grade: Glowing objects

Glowing objects

Looks

16 looks
One click

Don't want to start from zero? Pick a look, then move any slider. Save your own looks in the project or export them as files for the next one. Can't decide? Capture A and B and flip between them. Original / Edited and the Amount slider show your grade against the untouched image, so you never go too far.

Live Grade: Looks tab

The real panel

Live Grade: four looks

One frame, four of the looks

Live Grade: looks applied live

Click a look: the viewport changes right away

Animate

Keyframe
every slider

Hover a slider, press I, and the grade animates in the viewport and in the final render. Turn day into night, fade a look in at the end of a shot, pulse a glow to the music. Keyed sliders turn yellow, just like everywhere else in Blender.

Live Grade: keyframed sliders

Exposure and temperature, keyframed

Live Grade: keyframed grade playing back

Press play: day turns into night

Live Grade: the same shot at the first key

The same shot at the first key: bright day

Why it's worth it

Less wiring
More looks
THE OLD WAY LIVE GRADE
See the result Render, wait, check Live, in the viewport
Make a look Wire a wall of nodes Move a few sliders
Fix one light Change it, render again Solo it, change it live
Reuse a look Rebuild the node tree Save it once, use it anywhere
Animate a grade Key values node by node Hover, press I
Undo Hunt for the right node Reset one section, or Remove Grade

Ready to go

Install
Grade and render

✓Blender 5.2 and 5.3

✓Cycles and EEVEE

✓Stills and animations

✓Works with scenes that already have their own compositor

✓Remove Grade puts your original setup back

✓Nothing else to install

✓All future updates included

Try it on your own scenes, and if something doesn't work the way you expect, message me. I update it fast.


  • One artist, on all of your own computers.

    $20.30 $29
  • For studios and teams: unlimited artists and computers.

    $69.30 $99
$20.30

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Details
Blender Extension Compatible Yes
Published 3 days ago
Blender Version 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL