A collection of 550+ editable procedurally generated and hand painted fabric materials for both Cycles and Eevee.
This collection was created using Blender 5.2, you need to use Blender 5.2 or newer to use these materials.
The collection includes:
- Fabric weaver node: Turns your input UV or XY texture coordinates into threads and weave them into a nice piece of fabric.
- 100 Gingham patterns
- 60 Houndstooth patterns
- 50 Mesh materials
- 22 Printed patterns (Hand painted and procedurally generated)
- 207 Plaid patterns
- 85 Plain fabric materials
- 47 Stripe patterns
Apart from the printed patterns, all other patterns are created by procedurally weaving threads of different colors together. You can copy any of them and edit the colors, distribution, sett, etc to weave a new pattern of your own.