Lod Architect
Which game engines does LOD Architect support?
The add-on is designed to export seamlessly for major engines, with built-in support for Unreal Engine, Unity and Godot.
Does it automatically fix axis rotation for game engines?
Yes! LOD Architect handles the coordinate system conversions automatically behind the scenes (such as Y-up for Unity), so your meshes import facing the correct direction.
Why does the generation take a long time on some meshes?
Processing times depend on your computer's hardware and the complexity of the mesh. Extremely high-poly meshes or dense sculpts will naturally take a bit longer to calculate the LODs than standard mid-poly assets.
Which versions of Blender are compatible?
LOD Architect currently Tested on Blender 3.6 LTS, 4.2 LTS, 4.4, 4.5 LTS and 5.1. Version in-between will work fine too
Can I use the LODs generated by this tool in commercial games?
Absolutely! Any 3D models and assets you process or generate using this add-on are 100% yours to use in any personal or commercial project.
Do I need to know Python or be a technical artist to use this?
Not at all. While there is complex automation happening under the hood, the UI panel is designed to be completely artist-friendly and straightforward.