Loop Noise Generator V1.6.6
📥 INSTALLATION
- Download the ZIP file
- In Blender: Edit → Preferences → Add-ons → Install
- Select the downloaded ZIP file
- Enable "Loop Noise Generator V1.5"
- Find the panel: View3D Sidebar (N key) → LoopNoise tab
⚡ QUICK START
- Select an object or enter Pose Mode and select bone(s)
- Open the LoopNoise panel in the sidebar
- Click X, Y, or Z button to enable a channel
- Adjust Strength, Speed, Seed parameters
- Play the animation to preview
- Click "Bake" to convert to keyframes when ready
🎛️ PARAMETERS
- Strength — Animation intensity (amplitude)
- Speed — Animation frequency
- Seed — Unique pattern variation (different seed = different motion)
- Roughness — High-frequency detail/jitter
- Phase — Shifts the noise pattern
- Offset — Time offset in frames
- Noise Type — Perlin, Simplex, or Voronoi
🌐 GLOBAL SETTINGS
- Global Speed/Strength/Roughness/Offset — Multipliers affecting all channels
- Transition Frames — Crossfade length for seamless loops
- Easing Type — 11 options for loop transition smoothness
- Frame Range Mode — Timeline, Action, or Custom
🦴 DYNAMIC CHAIN MODE
For armature bones only. Enables hierarchical animation:
- Enable on parent bone to animate all descendants automatically
- Chain Offset Delay — Progressive time offset down the hierarchy
- Perfect for tails, tentacles, chains, spines
🎲 RANDOMIZATION MODES
- Click — Individual values for each target
- Shift+Click — Synchronized values (same on all targets)
- Shift+Ctrl+Click — Copy from active to all selected
✏️ MULTI-SELECTION EDITING
- Select multiple bones or objects to edit simultaneously
- Red indicators show mixed values across selection
- Copy/Paste/Reset/Randomize work on entire selection
🔄 QUATERNION TO EULER
- Rotation noise requires Euler rotation mode
- Warning appears for Quaternion bones
- One-click "Convert to Euler" button
- Preserves existing animation
💾 BAKING
- Bake — Convert current target to keyframes
- Bake Armature — Bake all bones with noise enabled
- Drivers are removed and settings reset after baking
📁 PRESETS
- Save and load configurations
- Global presets (all settings), Section presets, Settings presets
- Share presets between projects
💡 TIPS
- Use different Seed values per channel to avoid synchronized movement
- Increase Transition Frames for smoother loop points
- Click "Reset Drivers" if animation stops working
- Settings are saved per-action — switch actions to see different configs