What M.A.C.R.O can do
-
Save values for objects
- Modifier and Constraint Visibility, numerical values, and pointers (most)
- Object / Data properties - parents, ray visibility, shape keys
- Camera Data properties
- Geometry Nodes Input Values
- Modifier and Constraint Visibility, numerical values, and pointers (most)
- Object / Data properties - parents, ray visibility, shape keys
- Camera Data properties
- Geometry Nodes Input Values
What M.A.C.R.O can't do
-
Save values for
- Physics Simulations
- Scene-based values - Samples, Resolution, file paths, etc
- You're taxes :(
- Physics Simulations
- Scene-based values - Samples, Resolution, file paths, etc
Notes
- Macros are stored in your blend file.
- They can be exported into a JSON file for portability.
- You can reorder, rename, and delete them.
- No scripting knowledge is required.
*AI was used to assist in the coding of this addon