Make It Unreal – Blender to Unreal One-Click Production Pipeline

La Caverne in Import & Export


Who is this add-on for?
It is designed for Blender users preparing assets for Unreal Engine, especially artists who want a faster and more standardized export workflow.
Is there a tutorial inside the add-on?
Yes. A Quick Tutorial panel is visible directly in the add-on UI.
Does it create LODs automatically?
Yes. LOD generation is driven by the user-defined LOD count and reduction ratios.
Does it generate collisions automatically?
Yes. UCX collision meshes are generated automatically according to the collision options defined in the UI.
Can it work on only one object?
Yes. The add-on supports a Selected Mesh mode so the pipeline can run on a single active asset instead of the whole scene.
What does the add-on export?

The add-on is built around FBX export for Unreal-oriented workflows and prepares the export queue automatically as part of the main pipeline.


$2.99

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Details
Dev Fund Contributor
Published 4 months ago
Blender Version 5.1
Extension Type N/A
Render Engine Used Arnold, Blender-Internal, Blender-Game-Engine, Cycles, Eevee, Freestyle, Luxrender, Mental-Ray, Octane, Vray, Yafaray
License GPL