Procedural Mesh Fire

Marcin Twarowski in Simulations & Effects


Installation

Place the .blend file into your Asset Library directory to be able to access the modifier from the Blender's Asset Library.

Baking Particles

Before rendering, it's recommended to bake the particles first. Select your fire objects and bake Simulation Nodes in 'Physics Properties' tab.


Limitations

  • Oldest supported Blender version is 4.3.0. File will not open in older versions.
  • Included shaders depend on number of transparent bounces when rendering in Cycles.
  • It's recommended that the origin is at the bottom of the object.
  • Setting 'motion blur' to highest values in 'Object Properties' may improve the look of the fire, at the cost of rendering time


$12

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Details
Sales 20+
Dev Fund Contributor
Published over 1 year ago
Blender Version 4.3 - 5.0
Render Engine Used Cycles, Eevee
License Royalty Free
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