Mesh Medic
v1.1.0 - AI Model Prep update
NEW
- AI Model Prep section (made with AI-generated 3D models in mind)
- Fit to Height: uniformly scale the selected objects to a target height. The bottom stays in place and the scale is applied
- Origin to Bottom: move the origin to the bottom center of the selection
- Place at World Origin (option): also stand the selection on the world origin
- New diagnostics
- Face count and triangle count
- Non-manifold edges (Select)
- Custom split normals (detect and fix)
IMPROVED
- Duplicate vertex detection is faster on high-poly meshes, and the count now shows how many vertices would be merged
- Panel name and location updated to "Mesh Medic"
NOTES
- Fit to Height measures height along the world Z axis. Run Fix All first, since stray loose geometry affects the measured height
- Origin to Bottom skips objects that share mesh data or have child objects