Modulare Toolset

Rafael in Presets


Does the Instance Array create real geometry or instances?
It creates linked instances (Alt+D behavior), ensuring that any edit to the original mesh is reflected across the array while keeping the Blend file lightweight.
Is it compatible with Godot's GridMap system?
Absolutely. The Smart Pivot System was specifically designed to ensure that origins are placed at the base or center of assets, making them ready for Godot's MeshLibrary and GridMap alignment.
Can I use the UV Grid tool with non-square textures?
The tool is optimized for 1:1 (square) textures/trim sheets. Using it on rectangular textures may require manual scaling on one axis.
Does it support Non-Quads (Ngons) during the Split operation?
Yes. The Dynamic Central Split uses a boolean-based bisection which handles Ngons and Tris, though clean topology is always recommended for best results.
Is this addon compatible with Blender 4.x?
While the core logic is compatible, the addon is built as a Blender 5.0 Extension. It may work on 4.x versions but we recommend 5.0 for full stability and manifest support.
$9.99

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Details
Blender Extension Compatible Yes
Dev Fund Contributor
Published 6 months ago
Blender Version 5.0 - 5.1
Extension Type Add-on
License GPL