Black Venom Horse Rigged Stylized Creature
Which file formats include the rig and animation, and which don't?
The
.blend, .fbx, and .glb files all include the full skinned control rig and the three animation actions (idle, pose, rig_blink_bot). The .obj/.mtl export is mesh and materials only — OBJ does not support rigging or animation, so neither is present in that fileAre the "idle" and "pose" animations actually moving animations?
No — both are single-frame held poses baked as actions, confirmed by inspecting their keyframe data (exactly one keyframe per channel). Only
rig_blink_bot contains motion across time, playing a short eyelid-blink cycle of roughly ten framesWhat texture maps are included, and are there Roughness/Metallic/AO maps?
Ten 2048×2048 PNG textures are included — six Base Color maps and four Normal (OpenGL-format) maps, covering the body, hair, teeth, teeth bottom, and tongue materials. No Roughness, Metallic, Ambient Occlusion, Height, or Emission maps are included; non-textured surface properties are instead set as flat values in the MTL file.