Camera Shake
MS Camera Shake is a Blender add-on that allows you to add professional cinematic camera shake effects to your scenes. It includes realtime preview, customizable shake types, presets, curve falloff, and bake-to-keyframe functionality.
Whether youβre creating films, VFX shots, game trailers, or motion graphics, this add-on helps bring realism and impact to your animations quickly and easily.
Getting Started
Installation
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Download the
.zipfile after purchase. -
Open Blender and go to: Edit > Preferences > Add-ons > Installβ¦
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Select the downloaded
.zipfile. -
Enable the checkbox next to MS Camera Shake.
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Access the add-on in 3D View > Sidebar > Camera Shake tab.
First Steps
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Select a camera in your scene.
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Open the Camera Shake panel.
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Assign your Target Camera.
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Choose a Preset (Handheld, Explosion, Earthquake) or keep it Custom.
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Pick a Shake Type (Noise, Perlin, Sine, Decay).
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Enable Realtime Preview to test your shake in the viewport.
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Once you are satisfied, click Bake Camera Shake to finalize the motion.
Features
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π₯ Realtime Preview β Instantly see shake applied in the viewport.
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π Customizable Strength β Control both location and rotation shake individually.
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π Shake Types β Choose from Noise, Perlin, Sine, or Decay for different motion styles.
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π¦ Presets Included β Handheld, Explosion, Earthquake, plus the ability to create your own.
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π Falloff (Decay) β Make shake naturally fade out for more realism.
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π Bake to Keyframes β Convert procedural shake to editable animation curves.
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π Follow Object Support β Make your camera shake relative to a moving object.
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π² Random Seed β Quickly generate variations of the shake pattern.
Customization
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Target Camera β Assign any camera in your scene.
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Follow Object β Select an object to link shake motion relative to it.
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Location Strength β Control translation shake on X, Y, Z.
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Rotation Strength β Control angular shake in degrees.
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Scale β Adjust noise frequency for faster or slower shake.
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Random Seed β Shuffle shake randomness.
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Offsets β Exclude beginning or ending frames from shake.
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Falloff β Gradually reduce shake intensity over time.
Workflow Example
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Create a new scene with a simple camera shot.
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Add a cube and animate it moving forward.
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Select the camera, apply the Explosion preset, and enable Realtime Preview.
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Adjust strength until the shake matches the action.
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Bake the shake to keyframes.
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Render your animation β now it has cinematic impact.