Camera Shake
Is it compatible with Blender 4.x?
Yes, tested with Blender 4.4 and designed to remain compatible with future versions.
Can I use multiple cameras?
Yes, just assign the add-on to each camera you want to shake.
Does this work with Eevee and Cycles?
Yes, since it directly modifies camera transforms, it works with any render engine.
Will this slow down my scene?
Realtime preview may add minimal overhead, but baked keyframes are performance-friendly.
Can I keyframe the shake settings themselves?
Yes, most properties can be keyframed to create evolving shake effects.
Do I need to bake before rendering?
No, but baking is recommended for consistency in renders and exports.