Multi-Shape Keys

mkeyworks in Rigging


Multi-Shape Keys — Multiple Shape Key Management for Multiple Selected Objects!

Managing shape keys in Blender can get slow and tedious — especially when working with facial rigs, imported characters, or models containing dozens of keys.
Instead of selecting and editing shape keys one by one, you can now filter, select, mute, reset, and delete multiple keys on multiple objects at once.



Features

  • Select All

  • Deselect All

  • Select Inverse

  • Reset Values

  • Toggle

  • Copy

  • Delete

  • Batch Rename


Batch Operations

Everything you need for fast cleanup and adjustment:

Mute / Unmute Keys

Toggle the mute state of all selected keys at once.

Reset Values

Instantly set the value of every selected key back to 0.
Great for testing rigs or preparing models for export.

Copy Selected Keys

Copy any number of shape keys in a single step.

Delete Selected Keys

Remove any number of shape keys in a single step — no repetitive clicking through the shape key stack.



Benefits

  • Reduces clicking and UI friction

  • Makes complex shape key setups manageable

  • Supports all Blender-native shape key features


Limitations

  • After adding or renaming shape keys outside the panel, click Refresh to sync.


$5

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Details
Sales 10+
Dev Fund Contributor
Published 10 months ago
Blender Version 3.0 - 5.0
Extension Type N/A
License GPL