Multixport Pro

IZ.MdVerz in Presets


MultiXport Pro

Stop wasting time on repetitive exports. Stop fixing inconsistent files. Stop juggling export settings every time a client, engine, or pipeline changes.

MultiXport Pro is a preset-driven, production-ready batch export addon for Blender. It allows you to export multiple formats, multiple objects, and multiple files in one click, using Blender’s native export presets combined with powerful organisation, naming, and texture-handling tools.


Compatibility

  • Blender Version: 5.0+

  • Supported Formats:

    • BLEND

    • FBX

    • GLB / GLTF

    • Alembic

    • USD (USD, USDC, USDA, USDZ)

    • STL

    • OBJ


What MultiXport Solves

MultiXport Pro is designed for artists, studios, and technical artists who:

  • Export to multiple engines or pipelines with different export requirements

  • Maintain strict file naming and folder structures

  • Need consistent texture handling across formats

  • Want repeatable, quick, one-click exports


Production-Ready Preset Integration

Blender already provides export presets — but managing them across formats is slow and repetitive.

MultiXport Pro unifies all your format-specific export presets into a single, elegant interface.

  • Select preset per format

  • Export all formats at once

  • Maintain engine-specific or client-specific settings

Important Note
After creating a new Blender export preset, restart Blender for it to appear in the addon.


Organisation & Structured Exports

Clean, predictable exports every time.

Export Scope

  • Export all objects in the scene

  • Export selected objects only

Batch Exporting

  • Export multiple objects as separate files

  • Export collections as separate files

Naming System

  • Set Name – Use a fixed base name

  • Prefix – Add a prefix to the base name

  • Suffix – Add a suffix to the base name

When generating multiple files:

  • The object/collection name is the base name

Notes:

  • When Prefix/Suffix mode is used with multi-export disabled, the Active Object becomes the base name

Folder Structure

  • Automatic subfolder per format

  • Optional ZIP packaging

  • Texture folders alongside formats or as a standalone directory

  • Collision-free naming for files and textures

Hierarchy Support

  • Export hierarchy option to include things like armatures and parented objects.


⚠ Exporting large scenes or many formats may take some time depending on complexity


Quick Start 

Step 1: Open the MultiXport Panel

  • Go to Sidebar (N Panel) → MultiXport

Step 2: Choose Export Directory

  • Set your export path

  • Use // to export relative to the current .blend file

Step 3: Select Formats

  • Enable one or more formats (FBX, GLB, USD, etc.)

  • For each format, select a Blender export preset 

Step 4: Choose Export Scope

  • Export All Objects or Selected Objects only

  • Enable Generate Multiple Files if exporting individual assets

Step 5: Naming & Structure

  • Choose naming mode: Set Name, Prefix, or Suffix

  • Enable automatic subfolders per format if needed

Step 6: Export

  • Click Run MultiXport or trigger your assigned keyboard shortcut

Your files are now exported across all selected formats.


Export Profiles – One Setup, Infinite Reuse

Export Profiles allow you to save complete export configurations.

Each profile stores:

  • All addon settings

  • Enabled formats

  • Selected presets per format

  • Naming and structure options

  • Texture settings

  • Assigned keyboard shortcut

Profile Behavior

  • Each .blend file remembers its last-used profile to automatically load next time you open that file.

  • Set a default profile for all new Blender files


Keyboard Shortcut Workflow

Test, iterate, and export faster.

Assigning a Shortcut

  1. Click Assign Shortcut

  2. Press your desired key combination, it will be displayed below the Assign shortcut button

  3. Confirm with the checkmark

    Running the addon with the shortcut displays a confirmation when executed


    Advanced Texture Handling

    • Export only textures used by exported objects

    • Export textures directory:

      • Next to each format file

      • Into a dedicated texture folder

    Texture Processing

    • Automatic texture renaming

    • Optional conversion to PNG or JPEG

    • Resolution overrides for batch resizing

    PBR-Aware Naming

    • Detects Principled BSDF socket assignments

    • Generates logical PBR texture names for renaming

    Generating Multiple Files Behavior

    • Textures follow the object name

    • Collision-free handling across formats

    USD Notes:

    • usd, usda, and usdc automatically generate texture folders next to the format file, so no additional textures will be automatically exported next to them.


    Support & Contact

    For questions, feature requests, bug reports, or pipeline integration support:

    [email protected]

    • Commercial Use – Single Seat License Full Blender preset integration Export Profiles Smart folder organisation ZIP compression Batch export objects and collections Flexible naming system Full texture exporting and organisation Texture renaming and format conversion Resolution overrides Assignable keyboard shortcuts

      $14.99
    • Commercial Use – Multi-Seat License (Up to 10 Users) Priority support for Pipeline-ready integrations

      $69.99
    $14.99

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    Details
    Blender Extension Compatible Yes
    Dev Fund Contributor
    Published 10 months ago
    Blender Version 5.0
    Extension Type Add-on
    License GPL