Full description

Stop rotating bones one at a time.

Posing a character by hand means rotating dozens of bones one axis at a time, fixing the other side, and nudging a foot that slid through the floor. PoseFlow gives you a visual pose panel instead. Map your rig once, then click your way to a pose and turn a series of poses into a timed animation, without leaving the N-panel.

Map once. Click to pose. Build the animation.


🎯 Pose in seconds

  • 65 illustrated presets for head, chest, hips, arms, legs and hands. See the pose before you click.
  • Blend strength: apply a preset at 30%, 70% or 100%, and layer poses to get exactly the shape you want.
  • One-click mirroring: pose one side and copy it to the other, with bone roll handled correctly.
  • Smart crouch: the hips drop using your character's real leg lengths, and the feet stay where they are.
  • Your own pose library: save favourite poses per character in the .blend.

🦶 Keep your character grounded

  • Foot locks: move the hips anywhere and the feet stay planted.
  • Weight shift & stance width for natural, balanced standing poses.
  • Sit, kneel and lunge from a seat or floor marker.
  • Reach & Grab: send a hand to the 3D cursor, or attach it to a prop and it follows wherever the prop moves.

🎬 Block animation fast

  1. Pose → Capture
  2. Pose → Capture
  3. Pick Stepped, Linear or Smooth → Build Animation

Your key poses are on the timeline, ready to refine in the Graph Editor. Contact targets are captured too, so planted feet stay planted between poses.

🛡️ Safe for your files

  • Every action is undoable.
  • Animation is written to a private copy of your Action. Existing keys and shared Actions are never overwritten.
  • PoseFlow checks your rig before changing anything, and tells you in plain language if a control can't be driven.
  • Fully offline: no accounts, internet access, telemetry or extra installs.

Who it's for

  • Animators who want to rough out key poses quickly and spend their time polishing.
  • Game developers posing characters for concept shots, thumbnails or animation blockouts.
  • Illustrators and 3D artists who need a character posed for a render without learning to animate.
  • Beginners who find rigs intimidating: click a preset and adjust from there.

✅ Compatibility

  • Blender 4.5 LTS and newer (release-tested on Blender 5.2 LTS)
  • Humanoid rigs with FK controls, with auto-suggested mapping for standard, Mixamo and Rigify-style bone names
  • Rigify / Auto-Rig Pro: map the FK controls with limbs switched to FK
  • Built-in presets assume a T-pose rest skeleton facing −Y. A-pose characters work with saved custom poses.

Not sure about your rig? Run Suggest Mapping → Check from the demo workflow. Check tells you straight away whether every control can be driven, before any change is made to your character.


📦 What you get

  • PoseFlow extension (installs with Install from Disk)
  • Two demo scenes: a ready-to-pose mannequin with a five-pose animation, and a contacts demo with planted feet and a hand following a prop
  • Step-by-step user guides and changelog
  • Free updates within version 1.x

⚡ Get started in 2 minutes

  1. Install the ZIP → open the PoseFlow tab (press N)
  2. Open the demo scene and click any preset
  3. Map your own rig with Suggest Mapping, and start posing

Spend your time on the animation, not on setting up poses.

Licensed GPL-3.0-or-later. All code, demo characters and preview images are original.


$12.99

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Details
Blender Extension Compatible Yes
Published about 6 hours ago
Blender Version 5.0 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL