Ocd / Cracker Damage Bundle

vfxguide in Modeling


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This item has an average rating of 4 from 18 ratings by the community.

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  • Marcos Sanz Cano
    over 3 years ago

    It gives great results.
    100% recommended, very good job!!!!!!

  • Normen Hesse
    over 3 years ago

    So useful. Thank you very much!

  • Paw
    almost 4 years ago

    Can't believe this doesn't have more 5-star ratings. Maybe because it's the bundle adn not the two addons by themselves? Anywhooo... I HIGHLY RECOMMEND GETTING THIS BUNDLE! Cracker is awesome by itself but with OCD it just kicks things into high gear. And I also did not catch where the "stomper" functionality could be found first time around, glad I found it by re-reading the documentation ;-)

  • Karl Beiler
    almost 4 years ago

    This is pretty amazing! It's a huge time saver and is not complicated to figure out. Totally worth the price.

    I do wish all of the damage parameters would be available when breaking multiple objects rather than using the last parameters used. I suspect this may be a technical limitation though.

  • charlie
    about 4 years ago

    This is very cool but I did not receive the stomper add on in my download package upon purchase.

    • VFXGuide

      about 4 years ago

      Stomper tool is a part of the Cracker add-on.

  • P
    over 2 years ago

    Meh. So to quickly get this out of the way, stomper is just rotation towards some center points so its ok. Cracker is suprisingly decent and fast to use. Cuts from camera, max depth option would be nice though. Also taper on Q instead of T? Width not with W? Y tho?
    Circular Impact thing is absolute garbage. Now to the core of this pack which is OCD2.

    The main issue with it is the damage part of it, which is just some boolean subtraction which has been done before. Zero options for boolean mesh resolution. Zero option to stretch textures for boolean. Damages way to much especially on the corners. No separation between edge damage and middle damage of the polygon. Now you may think this is just limitation that is not possible to do except Wear N Tear addon (that sucks in its own way) absolutely can do small edge damage, can rotate boolean texture and has separation between edge damage and depth of it (think middle of the polygon damage). So OCD2 should have damage portion of it done A LOT better. Its not one click anyway. So give more control to user there. Second if I join several cubes in a single mesh I endup with holes in the boolean. Probably because of low resolution of boolean. Meanwhile Wear N Tear again can do this properly. So you got a lot of improvement to do to the boolean portion of OCD 2 and it absolutely is possible.

    Hero portion of it is just some voxel remesh + displacement on geometry nodes. But it is done decently. Of course you end up with 1 material. However, I am happy you have copy and paste, but why no presets? You seem to have some basic understanding of doing as fast as possible to use tool for production and yet no presets. Y tho?
    This addon pack should be 10 bucks at best in its current state.

    So ultimately the problem is with boolean damage portion and limited use of entire thing. You can't bevel it in geometry. You either have to use bevel shader or remesh it (hero). Fortunatelly I also have Wear N Tear and my output goes to Unreal so I can Wear N Tear + OCD2_Hero > Nanite. So yeah this could be improved a lot.

  • kalvas
    4 months ago

    I wanted to love this but the whole suite is poorly documented, the interface is hard to understand and it's all very prone to crashing (on 5.1, at least).

    • VFXGuide

      4 months ago

      OneClickDamage has a detailed online manual that explains the complete workflow, every button, and each parameter, complete with animated GIFs and images.
      The Cracker add-on also provides two videos that demonstrate the workflow.
      If these resources didn’t fully answer your questions, you could have easily reached out to me at any time via email, Superhive messages, or our Discord server. I’m always happy to help.

  • Daniil
    5 months ago

    In the first place, I bought this pack because of the cracker. But it turned out to be an incredibly mediocre and clunky tool.

    First of all, the interface is awful. If you need to make a lot of pieces, you can go crazy moving the mouse back and forth. You can’t cut a plane. You can’t reduce the crack thickness to 0; even when “thick” is set to 0, the tool still leaves a small hole. A detail level of 5 is not enough. Bend works poorly: the closer you get to a corner, the harder it is to achieve the desired rounding. There are periodic issues with the topology of the pieces.

    What “Noise Scale” does is unclear. I tried to reduce the noise step so the detail would be visible on small cuts, but it doesn’t seem to affect anything.

    This is not a professional tool and it is absolutely not worth the money!

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Details
Sales 3200+
Rating
18 ratings
Published about 4 years ago
Blender Version 4.5 - 5.2
License GPL