Optimesh Pro

DC Labs in Modeling


OptiMesh Pro Documentation

Installation

Installing the Addon

  1. Download the OptiMesh Pro ZIP file.

  2. Open Blender.

  3. Navigate to Edit → Preferences → Add-ons.

  4. Click Install.

  5. Select the downloaded ZIP file.

  6. Enable OptiMesh Pro from the addon list.

  7. Open the 3D Viewport Sidebar (N Panel) to access the OptiMesh Pro tools.


Quick Start Workflow

A typical production workflow:

  1. Import or create your mesh.

  2. Run Mesh Cleaner.

  3. Generate UVs if needed.

  4. Optimize polygon count.

  5. Generate LODs.

  6. Create colliders.

  7. Bake textures.

  8. Review statistics.

  9. Export to your target engine.


Smart Optimization

Reduce polygon counts while preserving visual quality.

Options

Decimation Ratio

Controls how much geometry is reduced.

Examples:

  • 1.0 = Original mesh

  • 0.5 = 50% reduction

  • 0.25 = 75% reduction

Target Polygon Count

Specify an exact polygon budget.

Preserve Sharp Edges

Maintains hard-surface details during optimization.

Preserve UV Seams

Helps avoid UV distortion after decimation.


LOD Generator

Automatically create Level of Detail meshes.

Supported Levels

  • LOD0

  • LOD1

  • LOD2

  • LOD3

Features

  • Configurable reduction ratios

  • Automatic collection organization

  • Per-object processing

  • Batch generation

Remove LODs

Deletes all generated LOD objects and collections.


Mesh Cleaner

Prepare assets for export and optimization.

Operations

  • Merge by Distance

  • Delete Loose Geometry

  • Recalculate Normals

  • Triangulate Meshes

  • Apply Modifiers

  • Purge Orphan Data

Recommended before exporting any production asset.


UV Tools

Smart UV Project

Automatically unwraps selected meshes.

Lightmap UV Generator

Creates a secondary UV channel suitable for light baking.

Texel Density Checker

Reports texture density compared to a target value.

Status Indicators:

  • LOW

  • OK

  • HIGH

Remove UV Channels

Deletes UV channels from selected meshes.


Collision Generator

Generate game-engine-ready colliders.

Supported Collider Types

Box Collider

Fast and efficient for simple shapes.

Convex Hull

Accurate collision approximation.

Sphere Collider

Ideal for rounded objects.

Capsule Collider

Suitable for characters and vertical props.

Naming Conventions

Unreal Engine

  • UCX_

  • UBX_

  • USP_

  • UCP_

Unity

  • _ConvexCollider

  • _BoxCollider

  • _SphereCollider

  • _CapsuleCollider


PBR Texture Baker

Bake texture maps directly inside Blender.

Supported Bake Passes

  • Diffuse

  • Roughness

  • Normal

  • Ambient Occlusion

  • Emission

Output Resolutions

  • 512

  • 1024

  • 2048

  • 4096

Output Format

PNG

Requirements

Cycles Renderer must be enabled.


Texture Optimization

Optimize textures for game engines.

Features

  • Resize oversized textures

  • Force power-of-two dimensions

  • Detect large textures

  • Pack textures into .blend files

  • Unpack textures to disk


Batch Tools

Manage large asset collections efficiently.

Rename Tools

  • Prefix

  • Suffix

  • Find and Replace

Material Consolidation

Merge duplicate materials automatically.

Example:

Material.001 → Material

Origin Tools

  • Geometry Center

  • World Origin

  • Bottom of Bounds

Transform Tools

Apply:

  • Location

  • Rotation

  • Scale


Export Presets

Unity FBX

Configured for Unity import workflows.

Unreal Engine FBX

Configured for Unreal Engine asset pipelines.

Godot GLTF/GLB

Optimized for Godot 4.

Sketchfab / Fab GLB

Includes embedded textures.

Generic GLTF

Supports texture embedding and Draco compression.

Export All

Exports all configured formats in a single operation.


Statistics & Analysis

Monitor optimization results.

Snapshot

Captures current scene metrics.

Comparison Report

Displays:

  • Polygon Count

  • Triangle Count

  • Vertex Count

  • UV Channels

  • Material Count

  • Texture Usage

Poly Budget Monitor

Provides live visual feedback on optimization targets.


Marketplace Media

Create presentation assets for marketplaces.

Render Thumbnail

Generate preview images.

Supported resolutions:

  • 256

  • 512

  • 1024

  • 2048

  • 4096

Render Turntable

Create rotating showcase animations.

Setup Turntable Rig

Automatically creates:

  • Camera

  • Empty Controller

  • Rotation Animation

All render settings are restored after rendering completes.

$10

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Details
Published 3 months ago
Blender Version 4.4 - 5.0
Extension Type N/A
Render Engine Used Cycles, Eevee
License Mit