PanelForge

Tristan Muzzu in Modeling


I pressed the button and nothing happened.

Check Blender's status bar. A dense mesh may have no flat area large enough for the current Detail Size. Try a lower value, or test the add-on on a simple cube first.

It works on my cube but not on my sculpt.

PanelForge needs room to place plates. Coplanar faces can be grouped into larger areas, but a dense organic sculpt usually has small faces pointing in different directions. For those shapes, try plating a simpler blockout before subdividing.

My object came out enormous, or the panels are microscopic.

Apply object scale with Ctrl+A > Scale before generating. Start on a duplicate and check Detail Size and Fit To Object if the panels still look too large or small.

Can I get more detail without more triangles?

The detail is geometry, so more of it means more triangles. Increase Detail Size or reduce Plate Density for a lighter mesh. The manual includes example counts to help you choose settings.

Is it slow on big scenes?

Generation time depends on the mesh and settings. Dense plating and recessed bays take more work. Start with a larger Detail Size on complex objects, then increase detail where it will be visible.

What if I turn Add Materials off?

Turning off Add Materials skips creating the supplied materials. Generated faces still use material indices, so check their assignments when working with your own materials. The manual explains how the eight PanelForge slots are used.

Does it work with modifiers on the object?

It runs on the mesh data, so it plates the base mesh, not the modifier result. Put a Subdivision Surface after it and you'll subdivide the plating too, which softens every panel edge. Usually you want plating last.

Can I use the output commercially?

Yes. The geometry it makes is yours, with no attribution required and no restriction. The add-on's own code is GPL v3, the same licence Blender uses, because that's what importing bpy requires.

Will it still work after the next Blender release?

The current supported range is Blender 3.6 through 5.2. Compatibility with a future Blender release cannot be guaranteed in advance. Check the product page and version history before upgrading a working setup.

$4.99

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Details
Blender Extension Compatible Yes
Published about 2 months ago
Blender Version 3.6 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL