Parallax Node (Free)
Usage
Adding the Parallax Node
- Open the Shader Editor and create or select a material
- Press to open the Add menu
- Navigate to
- Connect vector output into textures inputs (Use Parallax node instead Texture coordinate node)

Node Parameters
The Parallax node provides several adjustable parameters:
- Elevation Image: The height/displacement map texture that defines surface relief
- UV Map: Select which UV layer to use for the parallax effect if you are using several UV maps
- Steps: Number of iterations (1-64) - higher values provide better quality but slower performance
- Strength: Scale of the parallax effect (0.0-100.0) - controls how pronounced the depth effect is
- Bias: Texture tweaking bias (0.0-2.0) - fine-tunes the height mapping
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