Male Paramedic Rigged Stylized Emt Character

Salman Animator in Humans


Stylized Paramedic 3D Model – Rigged EMT Character

Paramedic 3D Model  a rigged, stylized ambulance paramedic / EMT character ready for animation, games, cinematics, archviz crowds, and medical-training visualisation.

The character is modelled in a clean A-pose at real-world scale and ships in common exchange formats for use in Blender, Maya, 3ds Max, Cinema 4D, Unreal Engine, Unity, Godot, or browser viewers.

He wears a complete hi-visibility paramedic uniform consisting of a two-tone green-and-fluoro-yellow duty jacket with reflective bands, a chest crest and a large "Paramedic" wordmark with a medical cross across the back, green cargo trousers, chunky black work boots, dark tactical gloves, and a badged baseball cap. The look reads instantly as emergency medical services while remaining brand-neutral.

Feature Highlights

  • Rigged: 551-bone control armature driving the body and detailed facial setup
  • Facial controls for jaw, brows, lids, lips, and eye-targets
  • Clean quad-dominant topology designed for subdivision and skin-friendly deformation
  • Separate eyeballs, upper/lower teeth, and tongue for close-up facial work
  • Approximately 20.6k triangles across 12 objects
  • 2K PBR textures: 2048 × 2048 Base Color + OpenGL Normal maps
  • Texture sets for uniform, skin, hair, and shoes
  • .blend with native rig and materials
  • .fbx with skinned mesh and armature
  • .glb with embedded textures
  • .obj/.mtl and .stl for geometry exchange and reference

Included Formats

Format Contains Best For
.blend Mesh, materials, rig armature Blender production
.fbx Skinned mesh, armature, material slots Maya / Max / Unreal / Unity
.glb Triangulated mesh, embedded textures Godot, three.js, web / AR
.obj + .mtl Static geometry + material references Sculpt / render / retopo reference
.stl Raw geometry Mesh reference
textures.zip 8 × 2048² maps Re-linking in any DCC


Use Cases

  • Third-person and VR games
  • Emergency-response and first-aid training simulations
  • Medical and hospital explainer animation
  • Motion graphics and broadcast
  • Architectural visualisation populated scenes
  • Storyboards and previs
  • Still renders

Engine & Import Notes

Blender: Open the .blend; rig, materials, and textures are already linked. FBX/glTF can also be imported and maps re-linked from the textures/ folder if needed.

Unreal Engine: Import the .fbx as a Skeletal Mesh and enable Import Normals. The skeleton is custom rather than the Unreal Mannequin, so plan to retarget or use the deform bones. Set normal textures to TC_Normalmap. The maps are OpenGL, so flip the green channel for DirectX / Unreal workflows.

Unity: Import the .fbx and use the Generic rig. Humanoid auto-mapping may not work with the custom bone names. Set _Normal textures to Normal map and assign Base Color + Normal to a URP/HDRP Lit material.

Maya / 3ds Max / Cinema 4D: Import the .fbx and re-assign the four texture sets to the material slots.

Godot / three.js / Web / AR: Use the .glb directly. Textures are embedded.

Scale & Orientation

  • 1 unit = 1 metre
  • Character height approximately 1.74 m
  • Blender: Z-up
  • FBX / OBJ / GLB: Y-up
  • Origin is between the feet at floor level
  • A-pose with arms approximately 40° from vertical

Honest Disclaimers

  • This is a stylized artist model, not a 3D scan.
  • It is not an anatomical or medical reference.
  • Proportions are slightly heroic.
  • The model is not affiliated with, endorsed by, or a reproduction of any real ambulance service, agency, or brand.
  • The badges, "Paramedic" wordmark, and star-of-life-style crest are generic decorative elements.
  • No animations are included; the model is supplied with a rig only.
  • No blendshapes or shape keys are included; the face is bone-driven.
  • PBR is limited to Base Color + Normal maps. No Roughness, Metallic, or AO maps are supplied.
  • Source .blend save version is currently unconfirmed. 

$4

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Details
Published about 1 month ago
Blender Version 2.6x - 5.2
Render Engine Used Cycles, Eevee, Freestyle
Misc Data Rigged, Textured
License Royalty Free