Parametric Primitives

None in Presets


Overview
Parametric Primitives lets you create precise shapes in Blender with unit-aware inputs (metric & imperial) and per-object controls. Objects remain editable until you Lock them for further modeling.

Included in v1.0
Box, Capsule, Cog, Cylinder, Drop, Pyramid, Sphere, Spring, Star, Tube.

Key Features

  • Unit-aware fields: enter values like 25 mm, 1.5 m, 3 in.

  • Creation popup: choose World or 3D Cursor placement, set base parameters.

  • Per-object panel (N-panel → Parametric): only the active parametric object shows controls.

  • Pivot control: Top / Center / Bottom; quick align to 3D Cursor.

  • Caps & segments: N-gon / Triangle Fan caps, adjustable segments.

  • Lock Parametric: finalizes the mesh and runs Merge by Distance (0.001/adjustable) to weld seams. After locking, parameter updates are ignored (use Undo to revert).

Quickstart

  1. Add → Mesh → Parametric → pick a primitive (or Shift+A → Mesh).

  2. In the creation popup, set base dimensions (unit-aware).

  3. Open N-panel → Parametric and fine-tune per-object settings.

  4. When you’re ready to edit topology, enable Lock Parametric to bake & weld.

Notes & Tips

  • For exact heights with caps, remember the cap fill can affect perceived height in some views.

  • Keep objects unlocked while exploring parameters; Lock only before manual edits.

Compatibility
Tested on Blender 4.0 (portable) and 4.4.1.

License
GPL-3.0-or-later (see LICENSE).

Support & Feedback
Questions, bugs, or feature requests? Email: [email protected]
Suggestions for new primitives are welcome!

$5

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Details
Sales 10
Dev Fund Contributor
Published about 1 year ago
Blender Version 4.0 - 4.4
Extension Type N/A
Render Engine Used Arnold, Blender-Internal, Blender-Game-Engine, Cycles, Eevee, Freestyle, Luxrender, Mental-Ray, Octane, Vray, Yafaray
License GPL