Pbr Connector Pro
Do I need to rename my textures for the addon to recognize them?
No. PBR Connector Pro uses fuzzy matching, so standard PBR naming conventions like *_BaseColor.png or *_Roughness.exr will work automatically.
Can I disable AO or Displacement?
es, the panel has checkboxes for both. Disabling them prevents the addon from creating related nodes.
What if I have multiple UDIM tiles?
The addon supports UDIM tiles. All tiles are linked to the same Mapping Node by default, keeping the Node Tree clean. Optional per-tile mapping can be added manually.
Does this addon work with procedural textures?
The main functionality is for image-based PBR textures. Procedural textures can be added manually after building the material.
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