Physical Open Waters - Ocean

Physical Addons in Rendering


Item Rating

This item has an average rating of 4 from 19 ratings by the community.

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  • jimmy
    2 months ago

    Solid addon, looks very good but I wish it had the option to switch cameras during an animation.

    • Physical Addons

      2 months ago

      Hey Jimmy,
      thank you for the kind words, glad you're liking it. Switching cameras during an animation isn't something we've built in as an official feature yet, but there's a workaround that some of our users have put together. You can find it in our Discord:
      https://discord.com/channels/913799892890157097/1177626605074534461/1527383066836865054

  • Jack Gorini
    over 1 year ago

    Tbh, I thought the water not rendering entirely was a bug, but didn't know it was an optimization. Really good addon, though you will have to play with it to make the waves not look fake.

    • Physical Addons

      over 1 year ago

      Thank you for your feedback, Jack! The ocean is rendered from the camera's perspective, eliminating unused water areas to optimize the addon, making it usable in real time. It is highly customizable and includes presets, allowing you to tailor it to your needs.

  • Danger N00dle
    over 2 years ago

    Looks great but the water is opaque.
    I haven't seen a way to make it transparent

    It's perfectly fine and serviceable when seen from a distance or an angle where we can't see what's underwater

    • Physical Addons

      over 2 years ago

      Hello!
      Thank you for the review! I'm sure you'll be glad to hear that surface transparency and underwater shading will be added in the near future, and we'd be happy to hear your thoughts about it then.

  • Steve J
    about 2 years ago

    The underlying tech behind this is good and shows loads of potential – but all my oceans look fake and weird, as if they're covered in regular fine ripples, like corrugated metal (all the presets do this). I asked about this on the Discord but got no reply. Is it some issue with the macOS version? Is it just a weird design decision? No idea. I hope future versions will be improved and at least come with some proper documentation. I have to work too hard to get it looking half-way decent – disappointed so far.

    • Physical Addons

      about 2 years ago

      Hi Steve,
      Thank you for your feedback. We are actively working on these issues and are expecting a bugfix update soon. Your experience is important to us, and we appreciate your patience as we strive to improve. We are also working on enhancing our documentation to make it easier for users to get the most out of our product, especially MAC OS users who have been having issues with POW due to the way Blender works on Mac.
      Thank you for bringing this to our attention, and stay tuned for updates!

  • LaSibila
    3 months ago

    Really good addon but absolute lack of documentation

    • Physical Addons

      2 months ago

      Thank you for the honest review, and you are right, POW documentation is currently too thin. We are a two-person team and this year our focus has been on our biggest release yet, but more documentation for POW is on the roadmap after that release. Meanwhile, if you are stuck on anything specific, hop into our Discord (https://discord.gg/wvzPVzj9Vr), the community there is active and will help you out, and the trickier questions reach us directly.

  • J Velasquez
    about 2 years ago

    I bought this add-on last year and was very satisfied with it, to the point that it became one of my favorites. Unfortunately, since Blender has updated to versions 4.1 and 4.2, the add-on is no longer compatible with Mac, and I can no longer use it. I regret that no warning was given to users regarding the add-on's incompatibility with Mac ARM.

    • Physical Addons

      about 2 years ago

      Hi! We're happy to hear you like the addon, unfortunately the changes that happened to Blender made us pull support for silicon chip MACs. We are actively working on getting it back stable, in fact the addon works if you have the PSA addon.

  • Jonald Shakespeare
    over 1 year ago

    The lack of any useful documentation makes me regret this purchase. Seems unusable if you want your camera to move at all, and if there is a solution, they don't care to tell anyone. Their website doesn't even mention this product.

    • Physical Addons

      over 1 year ago

      Hi Jonald,
      Sorry to hear about your experience, and thank you for the honest feedback.

      We know the documentation(https://www.physicaladdons.com/pow/getting-started/) doesn’t yet cover everything in depth, especially when it comes to dynamic camera setups. That’s something we’re actively improving with both written guides and upcoming tutorials. In the meantime, our Discord server is a great place to get help — most questions, including advanced ones, get answered there quickly by both the team and community members.

      If you’re open to giving it another shot, feel free to join us here: https://discord.gg/wvzPVzj9Vr
      Or write directly to [email protected] — we’ll do our best to help you get things working.

  • ZZBS
    about 2 years ago

    I dont get it. Its quite terrible. I try to make a simple scene with out of the box ocean, presets as they are, and the result is awful. You should have added a few ready scenes that can be loaded so see this ''great'' addon in work. But .....hopeless.

    • Physical Addons

      about 2 years ago

      Thank you for your feedback. Could you share more details about the issues you're facing with the ocean and the presets? We would like to better understand the problem and help you achieve the results you're looking for. We could send you a Blendfile for this scene (https://www.youtube.com/watch?v=QHFbY45Xr6I). Let us know if you are interested. You can message us through blendermarket or join our discord community https://discord.gg/YyqwRGH3KX

  • Zach Lambert
    over 2 years ago

    Extremely confusing addon to use. I couldn't even add an ocean to my scene for an entire month because I didn't have a world in my scene and the only way for me to know that I needed one was to post in the Discord server and wait for a response from someone.

    The Discord server is the only thing that can be found in the documentation tab for this addon, which should have been a red flag but I've officially learned my lesson now.

    From what I can tell, there is no proper documentation for this addon. You buy it, you try to use it, and if you can't figure it out you're forced to ask in a place where you are guaranteed no quick reply. I've had this addon for a couple months now and the farthest I've gotten with it is adding an ocean to my scene that the addon brings in with a default size off 2000m and all I see in any display mode is 9m wide mess of unusable geometry.

    This addon fucking sucks.

    • Physical Addons

      over 2 years ago

      Hey Zach! Thank you for sharing your experience with us. Your feedback is valuable and we're committed to improving the user experience of our addon. Regarding the discord conversation, it did turn out you were using Blender in an unexpected way, which didn't let the addon work "out of the box" like it usually does. We are taking your comments seriously. At the moment we are working on reducing the time to market for updates and documentation has been put off far too long, but I can ensure that documentation is on its way. If you have any specific issues you'd like assistance with, please don't hesitate to reach out. We want to ensure you get the most out of our product.

  • Free updates · Community support

    $50
  • POW + PCO + PSA (3 Addons)

    $142
  • Multi-seat license · Early access features · Email support

    $250
$50

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Details
Blender Extension Compatible Yes
Sales 3900+
Rating
19 ratings
Dev Fund Contributor
Published almost 3 years ago
Blender Version 3.6 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL