Physics Painter – Physics-Based Object Scatter & Kitbash Library for Blender

Blender Procedural in Modeling


What should I do before painting?

First, select the mesh object you want to paint on. Open the Colliders section, choose Colliders mode, and click the + button to add the selected surface. The object must appear in the Colliders list before you begin painting.

$19$13.30

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Blender Extension Compatible Yes
Dev Fund Contributor
Published about 9 hours ago
Blender Version 4.5 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL