Plants and Planters - 11 Static Assets
Opening the download
Unzip the package and open vegetation.blend in Blender 5.2.2 LTS. Use Cycles. CPU is selected by default; you can choose your compatible GPU.
Scenes and assets
Both scenes display the same eleven asset entries. The floor, lights, camera and repeated placements are not additional assets. The flower basket includes its hanging cords, but no wall bracket.
Use 01_Catalogue to inspect individual pieces, or 02_Example_Layout to see the arrangement. Add the extracted folder as an Asset Library and keep blender_assets.cats.txt beside the blend. The asset-marked objects have embedded previews. Appended objects may retain their catalogue positions; use Alt+G to reset their location.
For Cycles, keep Light Paths > Transparent at 64. Lower values can produce black patches in overlapping foliage. The included scenes are already configured.
Limitations
The foliage uses textured cards and is intended for background and mid-distance scenes, not botanical close-ups. Plants are static: no wind, growth or seasonal controls. Materials are Blender adaptations; original-engine transmission, lighting and color-variation effects are not reproduced. Source mask thresholds are retained where available; flower-atlas cutoffs are authored. Tree bark and planter bodies remain opaque. Sizes are approximate. No LODs, collision meshes, scatter system or engine project is included.
Support
Send me a message through Superhive with your Blender version and a screenshot of the issue.