# Plasma Gun – AAA Game-Ready 3D Asset
A production-ready AAA Plasma Gun created for next-generation games, cinematics, animation, and high-end visualization.
This asset was built using a complete professional Hard-Surface Highpoly → Lowpoly PBR workflow, with every mechanical component carefully modeled and optimized for real-time use.
The final game-ready mesh contains 45,346 triangles, while the detailed highpoly source contains 776,400 triangles. The highpoly geometry was used to create clean, high-quality bakes and detailed PBR textures while maintaining an optimized real-time asset.
## Key Features
• 45,346-triangle optimized Lowpoly mesh
• 776,400-triangle Highpoly source
• Complete Highpoly → Lowpoly production workflow
• 4K PBR texture set
• Clean and optimized topology
• Detailed mechanical hard-surface modeling
• Production-ready UV layout
• Tested at real-world Third-Person scale
• Tested in Unreal Engine 5
• Blender scene included
• Marmoset Toolbag compatible
• FBX and OBJ formats included
## PBR Textures
The asset includes a complete 4K PBR texture set:
• Base Color
• Metallic
• Roughness
• Normal
• Ambient Occlusion
The textures are organized using industry-standard naming conventions and are ready for use in modern real-time rendering workflows.
## Included Files
### Lowpoly
• 45,346-triangle game-ready mesh
• FBX
• OBJ
### Highpoly
• 776,400-triangle source mesh
• Suitable for reference and custom baking workflows
### Blender
• Complete Blender scene
• Final render setup
• Lighting setup
### Textures
• 4K PBR texture maps
• Production-ready texture organization
### Unreal Engine
• UE5 project/setup for quick integration
• Tested at Third-Person scale
## Complete Hard-Surface Workflow Tutorial
The Full Pack includes an extensive 11+ hour silent screen-recorded tutorial covering the complete production process.
The tutorial covers:
• Highpoly hard-surface modeling
• Mechanical detailing
• Lowpoly optimization
• Retopology
• UV unwrapping
• Texture baking
• PBR texturing in Substance Painter
• Material preparation
• Unreal Engine 5 integration
• Final presentation and rendering
This is a silent, high-quality screen-recorded workflow with no voice-over, allowing you to closely follow the actual production process.
## Software
The asset and workflow were tested with:
• Blender
• Substance Painter
• Marmoset Toolbag
• Unreal Engine 5
## Who Is This For?
This asset is suitable for:
• Game developers
• 3D artists
• Environment and prop artists
• Hard-surface artists
• Unreal Engine artists
• Cinematic artists
• Students learning professional hard-surface workflows
Whether you need a ready-to-use sci-fi weapon for your project or want to study a complete professional hard-surface production pipeline, this pack provides both the finished asset and the underlying workflow.
## Release Notes
• Clean and organized folder structure
• Industry-standard naming conventions
• Clean UV islands
• No overlapping UVs in critical areas
• Optimized real-time geometry
• Production-ready PBR texture workflow