Everything a camera operator needs
Every feature below is in every version, except walk-around movement.
Realtime Camera View
See exactly what your Blender camera sees, live on your phone. Frame every shot in your hands, just like a real camera.


6 DoF Motion Tracking + Gyro
The most accurate Camera Tracking + Gyro Virtual Camera made for Blender. Works on iPhone and for Android.
Swap Lenses
Tap between six primes, 14, 24, 35, 50, 85 and 135 mm, or switch to the zoom wheel and roll smooth, live zooms from 12 to 200 mm with your thumb. Pinch to zoom works too.
Every focal length change is recorded with the take.


Adjustable Movement Scale
Set the Movement Scale to decide how far the camera travels for every step you take. Keep it low for small, life-sized moves around a tabletop scene, or turn it up so one step carries the camera across a city, a landscape or a whole planet.
Change it whenever you like, so the same walk across your room can be a gentle push-in on one shot and a sweeping fly-over on the next.
Unlimited Takes
Every recording becomes its own take, saved into the Blender file. Record Unlimited Takes!
No subscriptions.


Stabilisation Suite
During recording or post-recording. You can add gimbal-like smoothness, or preset camera shake animations on top of your shots.
Recenter, Level, Home
Tap Recenter to snap the camera back to level, so you never have to film at an awkward angle.
Click to place the 3D cursor and set it as Home. Go Home sends the camera there, facing your chosen direction, from Blender or the phone for quick shot take turnarounds.


Virtual Joysticks
On-screen joysticks fly the camera forwards, sideways, up and around while you keep framing with the phone: crane-ups, long dollies, slow orbits.
Included in every version. No subscription.
PS5 / Xbox Controller Support
Pair a PS5 or Xbox controller and control the camera wirelessly from your desk. Smooth push-ins, orbits and crane moves.
Add realistic handheld motion after the shot, lock onto a subject with Lock-On and ease motion with Inertia mode.
(Pro & Studio Only)

Handheld when you want it. Steady when you don't.
Camera Shake Presets
Moves flown with an Xbox or PS5 controller can look too perfect. Add a camera-shake preset to any controller take and it instantly feels like someone was holding the camera.
Scan. Move. Record.
Set up once inside Blender
The first time you open PocketCam, it walks you through setup. About five minutes, once. No Terminal, no coding. From then on your phone reconnects on its own every time you use the add-on.
The frustrations, fixed.
The most common complaints about phone-camera tools, and what PocketCam does instead.
One purchase. No subscription.
Every version includes commercial use and free updates for life.
Pick yours from the price menu on this page.

I'm Lewis Martin, for the past 14 years I've worked as a cinematographer, 3D artist, animator and VFX creator, on projects for brands including Cadbury, Hooch, Vine and 20th Century Fox. I'm also the maker of TrueDepth, CinePack, The Particle Library and TrueFire, with more than 12,700+ sales here on SuperHive.
Behind a real camera, the shots that stay with you are rarely the perfect ones. It's the small things: a breath, a slight drift, the way an operator eases into a reframe. In Blender I kept missing that, something you could never truly achieve with traditional key framing. Hand-keyed cameras looked clean but felt lifeless. So I built PocketCam to bring that feeling back: pick up your own phone and you're the camera operator inside your own scene, with a full suite of tools at your disposal.
I hope it brings a little of that cinema magic back into our work. If you have a feature request or get stuck, message me through Superhive.
We Support The Blender Foundation
1% of every PocketCam sale goes to the Blender Development Fund, which pays the developers who build and maintain Blender. PocketCam only exists because Blender is free and open to everyone, so every copy you buy helps keep it that way.
Find out more at fund.blender.org
Pick up your phone.
Your scene is waiting.
Choose your version and shoot your first take in minutes.
Some of the example scenes on this page use Blend files by William Landgren. Check out more of his work on Patreon.
Trademarks: Xbox is a trademark of the Microsoft group of companies. PlayStation, PS5 and DualSense are registered trademarks or trademarks of Sony Interactive Entertainment Inc. Blender is a registered trademark of the Blender Foundation. iPhone and Safari are trademarks of Apple Inc. Cloudflare is a trademark of Cloudflare, Inc. All other trademarks belong to their respective owners. PocketCam is an independent product and is not affiliated with, endorsed by, or sponsored by any of these companies.
