Nicholas Hodgson
27 days ago
Thanks Chris. Very happy to hear you are finding the tool useful. Appreciate you taking the time to leave a review :)
This item has an average rating of 5 from 2 ratings by the community.
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Been awaiting for this ! I got this in maya and modo. Finally blender !
You have to be crazy not to have in your modelling pipeline.
nice work !
Nicholas Hodgson
27 days ago
Thanks Chris. Very happy to hear you are finding the tool useful. Appreciate you taking the time to leave a review :)
I’ve been trying Poly Stamp, and I’m genuinely impressed. It is one of the modeling tools I’ve wanted for a long time.
Traditional stamp and decal workflows often feel more like visual tricks that simply place details over a surface. What impresses me about Poly Stamp is that it applies assets as actual geometry and can merge them relatively safely while following the topology flow of the existing model.
Of course, I understand that there may be some limitations when working with complex shapes, and I still need to learn more about its features and the proper workflow. Even so, it is a fascinating and satisfying tool that I’m excited to explore further.
Thank you for creating such an excellent add-on!
Nicholas Hodgson
about 2 months ago
Thanks a lot for taking the time to leave a review. Very glad to hear you are finding the tool useful :)