Production Photogrammetry With Poly Haven

Poly Haven in Video Tutorials


Documentation

Production Photogrammetry

Everything you need to download, extract and watch the course, plus what's inside the project files. If you get stuck, the FAQ at the bottom of this page covers the most common questions.

Quick start

Three steps to start watching

You do not need to download everything. The course itself is 16 GB; the rest is optional source material.

1
Download what you want
Grab _START_HERE.html plus the chapters you want to watch. The project files are downloaded separately, from us - see below.
2
Put them all in one folder
Every zip and _START_HERE.html must sit together in the same folder, anywhere on your drive.
3
Extract, then open the page
Right-click each zip and choose Extract All (Mac: just double-click it). Then open _START_HERE.html in your browser.

Don't change the folder Windows offers you when extracting. Each zip is built to create its own correctly-named folder automatically. If you already extracted one into the wrong place, just delete the folder it made and extract it again, accepting the default.

What it should look like when you're done

This is all six chapters extracted. You'll only see folders for the chapters you actually downloaded - that's fine, the rest simply show as unavailable until you add them.

Production Photogrammetry/
_START_HERE.html   ← open this in your browser
chapter_01/
01_00 Course Overview.mp4
01_00 Course Overview.srt
01_00.jpg
... and so on for each lesson
chapter_02/
chapter_03/   ← chapter 3 arrives as
chapter_03_pt2/     two downloads - extract both
chapter_04/
chapter_05/
chapter_06/

The folder names must stay exactly as extracted. If you rename or move them, _START_HERE.html won't find the videos.

What you get

The course, and the project files

Your Superhive download is the course itself - 7 files, 16.4 GB, and a _START_HERE.html offline web page to help you watch the videos in order, tracking your progress.

The project files are much larger, so rather than duplicate them here they're downloaded straight from Poly Haven whenever you want them. Links are at the bottom of _START_HERE.html.

From Superhive · 62 lessons · 7.8 hours · 16.4 GB

The video lessons, with English subtitles beside every file, plus _START_HERE.html. This is the course.

CHAPTER
LESSONS
LENGTH
DOWNLOAD
1. Introduction to Photoscanning
6
7 min
chapter_01.zip · 0.55 GB
2. Equipment and Location Scouting
8
15 min
chapter_02.zip · 4.71 GB
3. Capturing and Tiling Textures
15
2h 00m
chapter_03.zip · 3.57 GB
chapter_03_pt2.zip · 1.90 GB
4. Building the Environment Scene
9
2h 00m
chapter_04.zip · 2.65 GB
5. Scanning and Processing Models
17
2h 13m
chapter_05.zip · 2.38 GB
6. Dressing the Scene
7
1h 15m
chapter_06.zip · 0.64 GB

Everything below is downloaded from Poly Haven, not Superhive. Open _START_HERE.html and scroll to the bottom - every file listed here has a direct download link there. It's free and always available, so there's no rush to grab it all up front. All of it is CC0.

The final scene · 1.82 GB

Factory_scene_Final_Packed.zip - the finished Blender scene from the course, with every texture and model packed inside the .blend file. Needs Blender 5.0 or newer.

The photoscan source photos · 1,480 photos · 77.5 GB

Completely optional, and one download per scan. These are the untouched RAW photos straight from the camera, so you can process the same scans yourself alongside Rob.

SCAN
PHOTOS
FORMAT
SIZE
Barrel wheel
125
NEF
6.45 GB
Brick Wall red
138
NEF
8.47 GB
Concrete Plates
158
NEF
9.49 GB
Grey Roof
200
DNG
6.59 GB
Herringbone Tiles
134
NEF
8.45 GB
Hexagon Tiles
216
NEF
13.77 GB
Rock Stones
178
NEF
10.32 GB
Wooden Planks
151
NEF
7.59 GB
Yellow Bricks
180
DNG
6.35 GB
Watching the course

_START_HERE.html

A self-contained page that runs entirely from your own drive. No internet connection, no account, nothing to install. Open it in any modern browser.

+All 62 lessons in order, with descriptions
+Remembers where you left off
+Marks lessons complete as you watch
+English subtitles built in
+Greys out chapters you haven't downloaded
+Works offline, forever

Your progress is saved in that browser, on that computer only. It is never uploaded anywhere, the web page is simply a cross-platform interface to the video files on your drive so you don't have to fiddle with video players and remembering which video you were on.

You don't have to use it. Every lesson is an ordinary .mp4 with matching .srt subtitle files beside it. VLC, mpv and most other players load those automatically when you open the video.

Before you start

Software and hardware

Check this before you buy: RealityScan is Windows-only

The scan reconstruction in Chapters 3 and 5 uses RealityScan (formerly RealityCapture), which does not run on macOS. A Linux build exists, but it's intended for command-line use rather than following along with the course.

Either GPU brand works. Since version 2.2 RealityScan accelerates on AMD as well as NVIDIA, and can even split the work across both in the same machine. On NVIDIA you need CUDA Compute Capability 3.5 or higher; on AMD you need an RDNA 3 or RDNA 4 card - Radeon RX 7000 or 9000 Series, Radeon Pro W7000, Radeon AI Pro 9000, or a Ryzen AI Max Pro chip. AMD acceleration is Windows-only for now.

Everything else in the course - the Blender work, the material creation, the scene building - is fully cross-platform. You can still watch and learn the whole pipeline on any machine; you just won't be able to run the reconstruction step yourself.

If you're on a Mac, there are alternatives that do run there - see the RealityScan entry below. The photos go in and a textured mesh comes out either way; only the buttons differ.

Software used
Blender FREE
Essential. Version 5.0+ to open the final scene file.
RealityScan FREE WINDOWS ONLY
Photoscan reconstruction, free to use if you earn <$1M a year. Formerly RealityCapture. Runs on NVIDIA or AMD GPUs.
Alternatives: Meshroom (free), Metashape (paid, the main option on macOS), or 3DF Zephyr.
RAW development and colour calibration.
xNormal FREE
Map baking.
Retopology.
Photoshop PAID
Texture cleanup. Affinity also does everything needed here and is free.
Texture repair on scanned models, in Chapter 5. Optional - Blender's own texture paint mode handles the same job, and clone-brushing scan textures there works well enough that you can follow the whole chapter without it.
Recommended hardware

Photogrammetry is demanding. For RealityScan, Epic lists a minimum of 8 GB RAM and 1 GB VRAM, and recommends at least 4 CPU cores and 16 GB RAM, with a recent NVIDIA (CUDA Compute Capability 6.1 or above) or AMD RDNA 3/4 card. In practice, more RAM makes a large difference on big scans. You will also want plenty of free disk space - the RAW photos for a single scan here run to 7-14 GB before processing.

FAQ

Common questions

Where are the finished textures and 3D models?

They are inside the final scene file, not separate downloads. Everything made during the course - the tileable materials, the scanned models and all their texture maps - is packed into Factory_scene_Final_Packed.blend, which you'll find under Project files at the bottom of _START_HERE.html. There is no separate library of finished texture sets or model files.

To pull them out as normal files, open the scene in Blender 5.0+ and use File > External Data > Unpack Resources. That writes every packed texture out to a folder next to the .blend. Models can be exported from there as usual.

How big is the download?

The course is 16.4 GB - seven files from Superhive. The project files (79 GB of RAW photos and the final scene) aren't part of that; they're downloaded free from Poly Haven, only if you want them, using the links at the bottom of _START_HERE.html. You can come back for them at any time.

Which version of Blender do I need?

Blender 5.0 or newer to open the final scene file. Earlier versions cannot read it. The techniques taught in the course work in older versions too, but the supplied .blend will not open in them.

Can I follow this course on a Mac?

Partly. You can watch all of it, and every Blender section works on macOS. But RealityScan - used to reconstruct the scans - is Windows-only, so you won't be able to run the reconstruction steps yourself on a Mac. Try Agisoft Metashape instead of RealityScan.

A chapter is greyed out and won't play

_START_HERE.html greys out anything it can't find on disk. Usually that means the zip hasn't been extracted yet, was extracted somewhere else, or the folder was renamed. Check that the chapter folder sits in the same folder as _START_HERE.html, still using its original name, then refresh the page with F5.

Chapter 3 is only half greyed out

Chapter 3 is too large for a single download, so it comes as two files: chapter_03.zip and chapter_03_pt2.zip. Extract both and the whole chapter becomes available. The same applies to the photoscans, which come in 2-3 parts each.

Where do I get the project files?

Not from Superhive - open _START_HERE.html and scroll to the Project files section at the bottom. Every scan and the final scene has a direct download link there. They're hosted by us, free and always available, so you don't need to download them up front. Those links do need an internet connection, unlike the rest of the page.

Are the scans from the course on polyhaven.com?

No. The scans made during this course aren't part of the free Poly Haven library - they exist only here, in the final scene file, along with the RAW photos if you want to process them yourself.

What licence are the project files under?

CC0 - public domain. Use the scene, the models, the textures and the RAW photos for anything you like, commercial or otherwise, no attribution required. The video lessons themselves are not CC0; please don't redistribute those.

Are there subtitles?

Yes, English subtitles on every lesson. They're built into _START_HERE.html, and also supplied as .srt files beside each video for your own player.

Do I need a specific camera?

No. The principles apply to any camera that shoots RAW and lets you control aperture, shutter and ISO. Chapter 2 covers what actually matters in your gear and settings. You can probably even use your phone.

Is this suitable for beginners?

No photogrammetry experience is needed - it starts from what a photoscan actually is. You should be reasonably comfortable in Blender already, since the course teaches the scanning pipeline rather than Blender basics.

How do I re-download something?

Everything stays available from your SuperHive orders page. Download individual parts again at any time - you never need to re-download the whole course.

Still stuck?

Ask us on Discord - the Poly Haven team and plenty of other artists are there, and it's the fastest way to get an answer about anything in the course.

Join the Poly Haven Discord
$39

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Details
Sales 30+
Published 2 months ago
Blender Version 5.0 - 5.2
Render Engine Used Cycles, Eevee
License Royalty Free