Precious Metal - Cycles Procedural Shader

Creative Skipper in Surfacing


Precious metal - Cycles procedural shader

Let me introduse - full procedural shader for cycles. Precious metal!

Node based shader for Cycles render. Result of my research surfaces of precious metals. Idea - create One shader which will be allow get any precious metal.

It can be useful for get different types & results of Precious metals, using one complex node with different settings. If you need custom gold content, find it in wikipedia percentage ratio & tweak manually. Or, for quick result use ready presets (include in CGW_Metal_Precious_preeset's).  Fell free!

Features:

  • Fully procedural
  • Create custom Gold content (by mixing Aurum, Silver, Cuprum, Steel, Cadmium)
  • Item include color presets for Precious metal - it is color presets on gold
  • Use custom displacement textures
  • Assign color presets of Nobel content
  • UV unwrap not necessary
  • Quick setup
  • Any scale, give clarity & clear result (zoom 100%-200% - no matter :)
  • А variety of results

Аpplication area:

  • quickly assign to model
  • arch. viz.
  • subject visualization
  • baking textures
  • animation & VFX

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Details
Sales 60+
Dev Fund Contributor
Published over 10 years ago
Blender Version 4.3, 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8, 2.7x, 2.79, 2.78, 2.77
License Royalty Free