Precious Metal - Cycles Procedural Shader

Creative Skipper in Surfacing


Instruction:

To right setup of node connect :

  1. In your scene File -> Append (shift+F1) -> Select “CGW_Metal_Precious_shader.blend”->
    1. Material -> “CGW_Metal_Precious” to load already setup material;
    2. NodeTree - to add only nobel node, if you want add it in your material. After that you can add node: Node Editor -> Add -> Group -> CGW_Metal_Precious;
  2. Connect Texture Coordinate node (Object) to mapping sockets in Nobel shader;
  3. Connect outputs to appropriate Material output sockets.
  4. Do the same steps (1-2 to add CGW_Metal_Precious_preeset's node)

To conrtoll of Global scaling of material, use node Mapping (Add -> Vector -> Mapping & transform it)

This is a part of CGW Metal procedural shaders collection.

Enjoy!

$7

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Details
Sales 60+
Dev Fund Contributor
Published over 10 years ago
Blender Version 4.3, 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8, 2.7x, 2.79, 2.78, 2.77
License Royalty Free
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