Preview-It
Fixes:
1) Corrected update logic for modifier default values.
2) Fixed a node-update bug introduced by the recent initialization changes for faster loading in heavy scenes.
1. Fix bug in initialization process that caused failures.
2. Fix bug in group initialization when opening a .blend file inside a child group.
1) Improved attribute visualization: distant attributes will fade out gradually.
2) Added camera-based and distance-based attribute culling.
1) Improve heavy scenes initialization performance
2) Add orange→red highlight for long preview renders and deprioritize them in the next render iteration cycle
Improve cleanup of temp files in background process
Fix incorrect updating of modifier input defaults
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