Procedural Ancient Village Generator
GENERATE CINEMATIC DESERT, MOUNTAIN, AND CLIFFSIDE SETTLEMENTS IN MINUTES WITH A FULLY PROCEDURAL BLENDER WORKFLOW.
UV-READY, MODULAR, AND COMPATIBLE WITH UNREAL ENGINE.
PERFECT FOR CINEMATICS, GAMES, ENVIRONMENT DESIGN, AND CONCEPT ART.
CREATE DETAILED BUILDINGS FROM SIMPLE BLOCKOUTS


FULL CONTROL WITH EXTENSIVE SETTINGS

DIFFERENT TEXTURE OPTIONS
HOW TO ADD IT TO YOUR ASSET BROWSER
AUTOMATIC UV GENERATION

EXPORT DIRECTLY TO UNREAL ENGINE

ABOUT THE AUTHOR:
I'm Andreas Dürr also known as Cinematic Cookie. I'm a Filmmaker, VFX and 3D artist with extensive experience in Blender. In recent years, I’ve been sharing my knowledge through YouTube tutorials, offering insights into my creative process.
