Procedural Circular Graining (Perlage)

Glob3D in Ornaments


Procedural Circular Graining - Quick Start Guide

  1. Installation & Setup

  • Install the .zip file like any standard Blender add-on (Edit > Preferences > Add-ons > Install).

  • Check the box to enable it.

  • Open the Shader Editor and press 'N' to open the right-side N-panel. You will find the add-on tab there.

  1. Two Workflows Available From the N-panel, you can append two different node groups to your material:

Method A: OSL Node Group (Cycles Only)

  • This node is 100% plug-and-play.

  • IMPORTANT: You must enable "Open Shading Language" in Blender's Render Properties (under Cycles) for the node to compile and work.

Method B: Texture Baking Node Group (Cycles & EEVEE)

  • This method generates physical texture maps, making it compatible with EEVEE and avoiding OSL limitations.

  • Adjust your graining parameters directly from the N-panel interface.

  • Click "Generate" to calculate your Perlage textures. The node will automatically update.

  • Note: If your 3D Viewport is currently set to "Rendered" mode, you need to quickly toggle out to "Solid" and then return to "Rendered" to force Blender to refresh the textures visually.


$9

Have questions about this product?
Login to message

Details
Published 3 months ago
Blender Version 5.2
Render Engine Used Cycles, Eevee
License GPL