Damage - Procedural Damage & Destruction for Blender

NORELL in Modeling


DAMAGE by NORELL

Procedural impacts, cracks and debris — directly on your Blender meshes.

Create localized geometric damage with 12 editable presets and up to 5 independent impacts per object. Position each impact, shape the cracks, explore new variations and animate the damage over time.

New impacts start on the upper surface of your model, ready to adjust. Surface-aware carving limits depth according to the impact size and detected wall thickness, helping keep damage local on thin and hollow geometry.

Place it. Shape it. Animate it.


KEY FEATURES

  • 12 editable damage presets — concrete, stone, metal, blast, bullet impacts and more.

  • Up to 5 independent impacts per object — each with its own controller, settings, seed and animation.

  • Automatic upper-surface placement — new impacts start on a real surface and align to its normal.

  • Predictable radius adjustments — resize the impact while preserving its seed and manual placement.

  • Surface-aware depth protection — carving accounts for the impact radius and detected local wall thickness.

  • Works on your own meshes — including imported assets and suitable open or closed geometry.

  • Dedicated Impact Controllers — move and rotate each impact to direct the result.

  • Seeded variations — explore different crack patterns with New Variation.

  • Animated damage — control each impact independently with Destruction Progress.

  • Reversible workflow — remove individual impacts or restore the original setup.



Keep DAMAGE modifiers unapplied to retain an editable, reversible setup.

Designed for CGI, VFX, motion design and environment art.

HOW IT WORKS

  1. Select your mesh.

  2. Choose a damage preset.

  3. Click Generate Damage — the impact starts on the upper exterior surface.

  4. Adjust Damage Radius and Damage Amount.

  5. Use Move Impact to reposition the controller with G and orient it with R.

  6. Explore New Variation or animate Destruction Progress.

For finer fissures and close-up work, increase Surface Quality.


Start from a preset, then customize the result to fit your scene.Start from a preset, then customize the result to fit your scene.



DAMAGE IN ACTION

See real geometric damage on simple shapes and detailed models. Watch the same seeded impact change with radius, move it across the surface, and animate multiple impacts independently.


$12

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Details
Blender Extension Compatible Yes
Published about 2 months ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL