⚠️ IMPORTANT PURCHASE NOTE
This product contains the material (Glass) ONLY. The indicative renders of mesh-based assets are for demonstration purposes and are NOT INCLUDED.
OVERVIEW
This Glass material is 100% procedural through Blender's shader node system. It is engineered specifically to remain lightweight (for render performance) while providing enough surface detail (for close-up shots).
As the material is generated mathematically within Blender, there are zero external image textures to load, unpack, or manage.
FEATURES
-> Dynamic Lighting Response: Flat/studio lighting creates a clean, uniform finish (suitable for stylised rendering), whereas contrasted/low-angle lighting will highlight the surface details (suitable for realistic rendering).
-> Surface Details: Smooth glass pitting, faint colour mottling, and lighting-dependent marks.
INTERFACE
-> Asset-Browser Compatible: Instant drag-and-drop access within any project.
-> Control Nodes: A custom control node group exposes clear sliders for major parameters (such as scale).
-> Unrestricted Access: The original node tree remains fully accessible for advanced structural modifications.
CONTENTS
-> 1x .blend file: Contains the procedural Glass material applied to a pre-lit studio sphere for initial viewing.
-> 1x .txt setup file: A step-by-step guide outlining Asset Browser usage in conjunction with this product.
TECHNICAL SPECIFICATIONS
-> Compatibility: Blender 5.1+ (Legacy versions are untested; compatibility cannot be guaranteed).
-> Render Engines: Optimised for Cycles.
-> File size: 193.7 KiB (approx. 198.3 KB).
ADDITIONAL INFORMATION
This material is part of a complete set. Get the full collection (including Glass, Wood, Metal, and Leather) at a 40% discount by purchasing the 4-in-1 Procedural Material Bundle (Marine Chronometer Series).