Procedural Material Library - Vol.02
Blender
Open the Asset Browser and drag the material onto your object.
Alternatively, assign the material through the Material Properties panel.
The materials are fully procedural and can be adjusted to fit different projects and scales.
Tips
Adjust the Mapping scale to control the material size.
Most parameters can be customized to create different surface variations.
For best results, use proper UVs when required by the material setup.
Suitable for product visualization, environment assets, architectural scenes, and general 3D rendering.
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