Procedural Planet Generator — Terrain, Oceans, Clouds, Rings & Moons

blenderVfxMaster in Presets


PROCEDURAL WORLDS

Planet Generator

Pick a world type, try a seed, and start shaping your planet. Add the layers that fit it—oceans, clouds, atmosphere, rings or moons—then work on the camera and lighting in Blender. Below you can see all seven world styles and the controls used to shape them.

Planet Generator — promotional cover

Cover illustration. The screenshots and previews below are labelled separately.

01 / EXAMPLES

Seven worlds to start from

All seven planet styles are shown here, with their Blender controls further down.

Terran — Elysia

RESULT · View full size ↗

01 / RESULT

Terran — Elysia

Land, water, clouds and a blue atmospheric edge. This example uses seed 8742, surface scale 4.20 and cloud coverage 46%.

Gas Giant — Aurelia

RESULT · View full size ↗

02 / RESULT

Gas Giant — Aurelia

A custom palette with rings and a moon, using seed 6363. Camera and lighting were adjusted for the shot.

Ice — Niveus

RESULT · View full size ↗

03 / RESULT

Ice — Niveus

Frozen terrain and crater detail, using seed 2341.

Lava — Vulcan

RESULT · View full size ↗

04 / RESULT

Lava — Vulcan

Volcanic surface patterns with emission, using seed 7789.

Ocean — Pelagos

RESULT · View full size ↗

05 / RESULT

Ocean — Pelagos

A water-led world with cloud layers, using seed 5728.

Barren — Cinder

RESULT · View full size ↗

06 / RESULT

Barren — Cinder

Rock and craters without a living surface, using seed 8163.

Alien — Vesper

RESULT · View full size ↗

07 / RESULT

Alien — Vesper

Unfamiliar colours and cloud layers, using seed 4532.

02 / FEATURES

Ways to shape your planet

Here’s what you can do with it.

01

Pick one of seven world types

Start with Terran, Gas Giant, Ice, Lava, Ocean, Barren or Alien. They have different surface characteristics and controls, rather than being the same planet with seven colour filters.

02

Try a seed, then change the surface

Use a repeatable seed to revisit a direction. Adjust the available scale and detail settings, choose the colours, and see how they look under your scene lighting.

03

Add water and clouds

Use the ocean and cloud layers available for your chosen style. Water highlights and cloud cover can make a big difference to how the surface reads from orbit.

04

Shape the atmospheric edge

Adjust the available height, brightness and limb-sharpness controls to change the rim around the planet.

05

Build a small planetary system

Set ring dimensions, tilt, colour and opacity. Add moons and adjust their count and scale to build out the shot around the planet.

06

Use the controls for that world

Gas giants have palette controls, lava worlds have emission settings, ice worlds have terrain/crater settings, and alien worlds have colour/cloud options. The screenshots show these in Blender.

07

Keep working on the scene

The generated meshes and materials remain editable Blender data. You can keep adjusting the camera, lights and scene after creating the planet.

03 / IN BLENDER

The controls in Blender

Set up a Terran planet

CONTROLS · View full size ↗

08 / CONTROLS

Set up a Terran planet

The surface and ocean settings are beside the planet in the Blender sidebar.

Adjust clouds and atmosphere

CONTROLS · View full size ↗

09 / CONTROLS

Adjust clouds and atmosphere

These layer controls shape the cloud cover and the bright edge around the planet.

Change the gas giant’s palette

CONTROLS · View full size ↗

10 / CONTROLS

Change the gas giant’s palette

The colour controls are shown beside the gas-giant result, so you can see what they’re changing.

Adjust rings and moons

CONTROLS · View full size ↗

11 / CONTROLS

Adjust rings and moons

Set the dimensions and tilt of the rings, then work on the moons around the planet.

Set up the lava world

CONTROLS · View full size ↗

12 / CONTROLS

Set up the lava world

The volcanic example is shown with its surface and emission settings.

Shape the ice world

CONTROLS · View full size ↗

13 / CONTROLS

Shape the ice world

The frozen planet is shown alongside its terrain and crater controls.

Work on an alien world

CONTROLS · View full size ↗

14 / CONTROLS

Work on an alien world

The colour and cloud settings sit beside the alien planet in the viewport.

04 / GET STARTED

Build your first planet

  1. 01

    Choose a world type and seed.

  2. 02

    Adjust the surface and colours.

  3. 03

    Add or refine the water, clouds and atmosphere available for that style.

  4. 04

    Set up rings or moons, then frame and light the shot.

  5. 05

    Render it, or keep working with the generated Blender scene.

05 / GOOD TO KNOW

Before you start

  • Blender 4.2 or newer on Windows, macOS or Linux.
  • Cycles and EEVEE are supported.
  • The seven-world examples use version 2.0.1 in Blender 5.2.2, rendered with EEVEE.
  • Available controls vary by world type. The cover is an illustration, not an add-on render.

Which world types can I make?

Terran, Gas Giant, Ice, Lava, Ocean, Barren and Alien.

Were these planets made with the add-on?

Yes—the examples below the cover are Blender renders. The camera, lighting and style settings were adjusted for each shot.


$12

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Details
Blender Extension Compatible Yes
Published about 2 months ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL