Procedural Skylines

3Djays in Architecture


Procedural Skylines is a collection of 10 procedurally generated office buildings that can be customized by tweaking parameters inside the modifiers stack.

You can modify the building's floors and scale, rooftop props seed, density, and more. I made this setup very simple and easy to understand, so you should not find it hard to manipulate the values even with limited knowledge of Geometry Nodes.

For each model's geometry nodes setup, you can tweak the available parameters as you wish.


The product is built to facilitate large-scale city environment creation with very little to no strain on VRAM, since most 3D skyscrapers are known to have hundreds of thousands of vertices created using arrays, which tends to slow down viewport performance.

All 10 buildings come with less than 85k vertices in total.


Asset Browser ready: All buildings are already marked as assets and should work directly with the Asset Browser library.


It works with both Eevee and Cycles.

Changelog

8/28/2024: Added all building modules into collections instead of individual objects. This makes it cleaner and more convenient when you drag and drop the buildings into your scenes.

6/10/2025: Better geo nodes organisation for newer Blender versions (4.5+).

You may also like:

https://blendermarket.com/products/downtown-city-pack

https://blendermarket.com/products/modern-city-pack-america



$6

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Details
Sales 80+
Dev Fund Contributor
Published almost 3 years ago
Blender Version 3.3 - 5.2
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Textured
License Royalty Free